Mithran Denizen
Senior Member

Posts: 1093
Registered: 05-10 |
Grain of Salt said:
Forget plot, storytelling, characterization, and so on. The ability to create an explorable environment alone makes gaming an incredible and unique form of art.
I have to agree with this. The potential for immersion and exploration is really what I enjoy most in games, and it's a main factor in why I still play Doom (PWADs offer more levels than I could ever have time to explore), as well as what draws me to many newer games. To use an example fresh in my mind, I've put hundreds (if not thousands) of hours into the Elder Scrolls series, though I don't think I've ever honestly played through the main quest in any one of them.
If newer games make an effort to be cinematic, story-driven, or character-driven, then that's generally fine with me, even if it's not really what I'm there for; I'm there to experience another world that some creative minds have assembled for me, but unless the storytelling severely detracts from my immersion, then I'll even welcome it. Fictional worlds would tend to grow stale (and become boring to explore) if they were all devoid of characters and events living and happening within. I don't expect a game to rival my favorite literature in the strengths of that medium, but that's the whole point. I don't expect a book or a movie to give me the ability to wander around aimlessly, explore and examine things at my own pace, or interact with the fictional world and its inhabitants, either.
There are other games that I play more purely for the action or puzzle aspects, of course, or because the gameplay mechanics are just downright fun, but they're not all what I'd consider "old-school" either, so that sort of dichotomy isn't very useful to me when trying to categorize the sorts of games that I prefer.
phobosdeimos1 said:
I am completely with you Goatlord. I'm then assuming that, like me, you find the idea of games like Fallout 3 shitty. I mean what the heck is the point
i just get depressed (and i mean depressed to the point where i prefer to sit in silence, genuinely) playing a game unless its moddable and/or multiplayer.
Fallout 3 is moddable, so there's that. The point of the game, at least as I see it, is to explore and survive in a retro-futuristic post-nuclear wasteland, while growing from a wet-behind-the-ears kid to a wealthy unstoppable killing machine (or whatever else you want to be). If that's not for you, cool, but I think it's as valid as any reasoning for playing Doom.
Last edited by Mithran Denizen on 12-08-11 at 09:04
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