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Belial
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My Jet Fighter is in mint condition, sadly I borrowed one of the black ones to my cousin once and it came back without the handle, so now it's basically like one of those short sticks that old arcade machines have.

All in all, I'd still say they are virtually indestructible through regular usage (Decathlon included :P). Microswitches die and need those tiny springs taken from lighters to be fixed, but other than that, rock solid 80s manufacturing.

Old Post 12-14-11 20:41 #
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Danarchy
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Use3D said:


Really? I still have both my Epyx joysticks, those things were built like tanks, especially surviving us kids. Later we used one for the Genesis since we only had one controller. Playing Sonic 2 with a joystick worked well.


Must have been a different sort of controller. They had only one button and a sort of flimsy joystick.

Old Post 12-15-11 01:56 #
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Satyr000
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Gamepads for me. I have one of these. After all the Super Street Fighter 2: Turbo and Killer Instinct I played on snes as a kid. Playing a fighting game with any thing other then a snes pad feels wrong. I also have a usb adapter/ps2 controller for everything else.

Old Post 12-15-11 03:05 #
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Sodaholic
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Danarchy said:

Must have been a different sort of controller. They had only one button and a sort of flimsy joystick.


You only need one button to play Sonic with. Sure, you can't use the start button, but it's not needed if you're the second player.

The first button on many of those controllers is equivalent to the B button on a Genesis controller.

Old Post 12-15-11 04:33 #
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dannebubinga
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Satyr000 said:
Playing a fighting game with any thing other then a snes pad feels wrong.


Haha! Do you really mean that? Does it feel WRONG to play a game made for arcade with an arcade stick?

Old Post 12-15-11 08:23 #
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40oz
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lol at the guitar hero controller

Old Post 12-16-11 08:00 #
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Maes
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dannebubinga said:


Haha! Do you really mean that? Does it feel WRONG to play a game made for arcade with an arcade stick?



He probably meant that it was unfair when the SNES controller-using player gets his ass kicked by a master joystick expert ;-) Gotta love those moves involving quick left-right flicks and a lot of quarter- and half-circle motions ;-)

Old Post 12-16-11 09:19 #
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dannebubinga
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Sorry for talking about arcade sticks in this thread, but I can't help myself. The inputs for the later combos in this video is so hard that even the pros have a hard time implementing them into their gameplay. But this guy takes it like a walk in the park:

Old Post 12-16-11 10:01 #
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Maes
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Quite the opposite, you are perfectly OT and arcade sticks is what this thread should be about, since they are precisely the kind of joystick that competes (or competed) for "market share" with gamepads.

In the end, a gamepad is nothing but a cheaper, more compact version of traditional arcade command pads, perhaps more suitable for bundling with consoles and storing, even reasonably efficient at its job but by no means potentially as good as an arcade stick.

Using a gamepad for games designed with a joystick's full range of capabilities in mind is like using a vintage tennis racket (they have a smaller head and are heavier and less springy): it might work vs inferior opponents, but you will get your ass handed to you by any opponent matching your skill level and using a modern, broad-head racket with lightweight materials. There will simply be too much advantage to recoup on wits/tricks alone, so either you join the club or lose. Fighting games full of up-down, left-right, HCF, QCF etc. motions are deleterious for gamepads.

OTOH Using a flight sim joystick in arcade games would be the equivalent of having your hands chopped off and "playing" tennis with two bloody stumps ;-)

That being said, simply using an arcade pad won't automatically make a bad or mediocre player better: below a certain intensity/competitiveness level, they are pretty much on par with gamepads and it's really not worth the hassle to get one. But a highly skilled/competitive player will be able to pull tricks that would be near-impossible on any other control scheme. It's simply the optimal tool for the job, kinda like manual vs automatic transmission on race cars.

Old Post 12-16-11 14:05 #
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Hell's Vendetta
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Here's how i like it

Racing Sim = Racing Wheel
FPS = Mouse + Keyboard
Platformers = Solid standard gamepad
Why do my hands hurt = dualshock

My two cents

Old Post 12-16-11 21:53 #
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Satyr000
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dannebubinga said:


Haha! Do you really mean that? Does it feel WRONG to play a game made for arcade with an arcade stick?



For me it does. I hardly ever played games at arcades as a kid. Never had the money or an arcade near by. So I pretty much played arcade ports on snes or nes. I'm not saying I wouldn't mind playing with a arcade stick, I'd just need some time to adjust.


Maes said:


He probably meant that it was unfair when the SNES controller-using player gets his ass kicked by a master joystick expert ;-) Gotta love those moves involving quick left-right flicks and a lot of quarter- and half-circle motions ;-)



Na, give me a gamepad with a good d-pad on it and I'll do just fine. When it comes to fighting games I love wrestling/grappling characters. Characters like Zangief(SF), King(Tekken) and Ryuji Yamazaki(KOF) are some of my favorites

Last edited by Satyr000 on 12-17-11 at 03:00

Old Post 12-17-11 02:50 #
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Sodaholic
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http://media.gdgt.com/img/product/31/ooc/cd32-control-pad-2klo-460.jpg

I really wish I could get one of these Honey Bee CD32 controllers, what would be the best place to look? I tried Ebay and Amazon, couldn't find it.

Old Post 12-17-11 04:01 #
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Maes
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Satyr000 said:
Na, give me a gamepad with a good d-pad on it and I'll do just fine.


In your experience, what D-Pad designs allows you to quickly do back-forward and HCF/HCB/QCF/QCF movements without jamming, failing ro register or requiring the player to have the precision of an industrial robot? With a joystick, even an untrained monkey can do a circular motion that will actually register as such, without painstakingly making sure that every direction registered correctly.

All gamepads that I've tried are really bad at the above points, and the only beat-em-up game that could passably work with them would be Body Blows (but heh, that one uses a single button and a single direction movement per attack, so...)

Old Post 12-18-11 00:37 #
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dannebubinga
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There are actually alot of street fighter 4 players that attend tournaments with PS1 and xbox controllers. Some of them even end up in the top 10 sometimes. But one thing they have in common is that they often use charge characters or 360-motion characters as zangief.

Learning to nail the inputs correctly is a much worse pain in the ass with the arcade stick than with the controller, but once you learn, your success rate will drastically increase. There's also been discussions about "playing with your ear" in tournaments where the opponent will "hear" what move your executing by the sound the stick makes when you move it and therefor prefer to play "silent" with a controller.

Old Post 12-18-11 10:01 #
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