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Registered: 08-04 |
Csonicgo said:
I've noticed something that bothers me: Have game studios become so cash-strapped that every game has to be a hit? The reason I saying this is because I've noticed that since 2000 with the release of Halo: Combat Evolved, companies that have found a successful cash cow proceed to milk it until it's dead, resurrect it and keep milking, rinse and repeat. See Gearbox with its Brothers in Arms series, or Activision's Call of Duty and Guitar Hero.
The film industry has been like this for years. Once they find a format that Joe Shit-for-brains likes, why deviate from it? It will eventually come to a point where the pool becomes so stagnant that a new "edgier" game will finally break the mold and the rest of the industry will, again, run it into the ground.
Also, Guitar Hero is pretty much dead.
I know that people love these games, but it seems to me that there is a very large group of loyal fans that love them so much that game devs have decided to rest on their laurels and release clone after clone of their successful franchises, or a competing company releases a knockoff product in an attempt to get a piece of the franchise pie. Even mobile phone devs are guilty, making Mobile "games" based on popular bestselling franchises.
Your assuming that these loyal fans are not the majority. It may not seem like it on forums dedicated to classic FPS, but every XBox fan-babby I've met all liked the same big blockbuster games your complaining about. They are not catering to the elite, but the masses.
All the while, real ideas that could be successful are either only realized by indie developers, or left to rot in a programmer's mind as he codes the next game in a cash-cow franchise.
I've played good indi games, but I haven't seen many breaking ground without using an already preexisting genre.
Is the gaming industry so set on profitability that ideas that could change the industry for the better left behind because of too much risk to the bottom line? I have a feeling that sooner or later, people will tire of the madden, the CoD, the MoH, the WoW,and the Final Fantasies and demand something new, and Indie companies will be the only ones that can do it.
Again, they are making shit to make money. If it sells to the masses, they will continue to make it.
It doesn't help that many franchise fanboys lap the cum of their favorite developer like manna from God. I like Final Fantasy, but everything from ten and up have just been interactive pre-rendered films.
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