GoatLord
Senior Member

Posts: 1414
Registered: 07-02 |
If you're anything like me, then you grew up during the transition from games with crude, blocky, untextured environments to the astoundingly detailed worlds we see now. Games like L.A. Noir have proved that in some cases, certain aspects of the video game world have very nearly surpassed Hollywood's special effects, as the facial expressions in that game are more convincing than the CG in most contemporary films. Meanwhile, the Unreal Engine 3: Official Samaritan Demo represents a level of real-time detail that is nearly unbelievable.
But it'll take another two decades at least to smooth out the remaining wrinkles--the inevitable limits of textural detail, the angularity of polygons, the accuracy of physics, the propagation of light, limited environmental interaction, etc. Call me an eternal optimist, but I think fully convincing real-time photorealism is possible, even if it doesn't yet exist in the movies, and it will be here in a matter of years. How will we be affected, mentally? Will we even be affected, since the change will be so gradual?
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