Jodwin
Forum Spammer

Posts: 3031
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Carnevil said:
Nomad: TONS of people watch "Let's Play" videos before playing the game themselves. The only difference here is that I'm the developer.
People watch Let's Plays or "WTF is..."s for the show, not for the game. Certainly the game has a part in it, but it's a very minor part. Take the player's persona away and no one will watch it. And if people do buy the game afterwards, it's because they thought the game was worth buying. But LPs are very, very rarely used as a primary method of sampling games.
Carnevil said:
A gameplay video should be a trailer? No, I think a trailer should be a trailer! We've already got that (http://www.youtube.com/watch?v=zc-MawuS__c). It's almost exactly 1:30, though I'm quite sure you'll hate that as well.
Gameplay videos are trailers, at least in this context. Take a look at Trine 2 in Steam, for example: http://store.steampowered.com/app/35720/ It only has one video, a coop trailer, which also demonstrates gameplay. That is what you want your video to be like: Short, concise and straight to the point. You want it to make the viewer want to pay for your game. A +10 minute commercial for any game, especially an FPS game, makes it seem like playing the game is rocket science. That, or it makes it look like the developers are trying way too hard.
But, I guess it's easier for you to be butt hurt over any advice than actually take it into consideration.
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