Csonicgo

Posts: 4305
Registered: 03-04 |
chungy said:
Not really sure what the "hope" is for; the developers have simply taken the effort to port their games to the platform, and it doesn't necessarily have any greater kinds of pains than any other platform port (be it Windows, Mac OS, Xbox 360, whatever).
As for your "truly universal binary", try not to fudge up terminology so much -- I believe you mean a binary that runs across all the major distributions and runs well without issues, most of those games already run just fine as such (and there are shitty ports, still; blame those specific developers, not the platform). On the other hand, if you mean universal binary more in the lines of Mac OS: there was (is?) such an effort: FatELF. Linus thought it was nasty and it enver got into mainline Linux.
FWIW, Csonicgo, you managed to have valid points to an extent. I'd argue sound systems aren't really that big of an issue anymore but there's still a bit of work to be done on them.
As a music producer in the making (working with DAWs and such) the latency issues of Linux become very apparent. some are saying you need a "realtime" kernel to do Professional audio in Linux, and if that's true, that's a huge problem.
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