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darknation
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hay man, you should pm me...

Old Post 01-26-13 03:25 #
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kristus
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I'm not sure why you think I should, but I did it. :o

Old Post 01-26-13 03:53 #
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kristus
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OMG PROGRESS AND STUFF /(%/#%&#"
http://www.doglike.org/doombringer/...27044148-00.jpg
I suppose this means I need to start working on the textures... eventually.

Old Post 01-27-13 04:01 #
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PRIMEVAL
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Looking really good! :)

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Old Post 01-27-13 06:29 #
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kristus
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A bit of a demo video showing an early set up for movement physics.

Old Post 01-27-13 21:04 #
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flubbernugget
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Maybe I missed it, but why look for a new engine when this was intended to be designed with the Wrack engine in the first place?

Old Post 01-27-13 21:46 #
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kristus
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It wasn't. Wrack was just an engine that looked like a good match at the time.

Old Post 01-27-13 22:02 #
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sgt dopey
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Looks awesome, I'd like to help but I can't figure out GTKRadiant for the life of me

Old Post 01-27-13 22:31 #
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kristus
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Finally managed to get the logo in a state where I am pretty happy with it:
http://www.doglike.org/doombringer/Doombringer_logo.png

Doubt it will be the last I work on it though. Once more of the design gets down, I am sure I'll adjust it.

Old Post 01-28-13 03:29 #
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sgt dopey
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kristus said:
Finally managed to get the logo in a state where I am pretty happy with it:
http://www.doglike.org/doombringer/Doombringer_logo.png

Doubt it will be the last I work on it though. Once more of the design gets down, I am sure I'll adjust it.


Links broken :(

Old Post 01-28-13 07:30 #
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PRIMEVAL
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I like the movement, but I can't see the logo. Says server keeps resetting while loading the link.

[edit]
Beaten to the click.

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Old Post 01-28-13 07:33 #
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DoomUK
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kristus said:
video

You always sound like you haven't slept in two days whenever you post a video.

Looks pretty sweet, anyway.


sgt dopey said:
Looks awesome, I'd like to help but I can't figure out GTKRadiant for the life of me

If I can teach myself to use it with reasonable proficiently and learn how to handle it's peculiarities, anyone can.

Old Post 01-28-13 09:34 #
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Gez
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I don't know if it's an effect of the video recording or if it happens in normal conditions too, but there's plenty of small graphical glitches in that video. Little flat white horizontal surfaces appear at odd places from time to time, without rhyme or reason.

Old Post 01-28-13 11:24 #
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sgt dopey
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DoomUK said:
If I can teach myself to use it with reasonable proficiently and learn how to handle it's peculiarities, anyone can.


Maybe if there where some decent tutorials. I know how to use UnrealEd but thats completely different to GTKRadiant

Old Post 01-28-13 11:47 #
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CorSair
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There is some tutorials... Like this for example.
It really doesn't matter which tutorials you follow, the basic mapping principle is the same.

Also, GTKRadiant is no more supported, so you should use NetRadiant.

Old Post 01-28-13 13:38 #
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kristus
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Gez said:
I don't know if it's an effect of the video recording or if it happens in normal conditions too, but there's plenty of small graphical glitches in that video. Little flat white horizontal surfaces appear at odd places from time to time, without rhyme or reason.


It's something that happens with the game when I move. I'm not sure what it is supposed to be yet. But it came into play as I stripped the Xonotic resources. But I'll figure it out in time.


sgt dopey said:

Links broken :(


Mancunet is down again then.

DoomUK: Usually I record them when I am too tired to do anything else but still want to do something. :p

Last edited by kristus on 01-28-13 at 14:47

Old Post 01-28-13 14:21 #
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kristus
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I really like gears. But they sure are a grind to make.
http://www.doglike.org/doombringer/gears.png

EDIT: Weird, the last couple of pics I put up before today has disappeared from the server. :s

Last edited by kristus on 01-28-13 at 18:00

Old Post 01-28-13 17:16 #
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boris
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kristus said:
It's something that happens with the game when I move. I'm not sure what it is supposed to be yet. But it came into play as I stripped the Xonotic resources. But I'll figure it out in time.

My guess would be a model that's drawn at the player position.

Old Post 01-28-13 21:59 #
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Kirby
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kristus said:
A bit of a demo video showing an early set up for movement physics.
video



Making some serious progress! I can't wait to see as more comes along. Keep it up!!

Old Post 01-28-13 22:14 #
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kristus
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boris said:

My guess would be a model that's drawn at the player position.

Yes that was my guess too. But it's not showing up like any other missing model in the game, (they show up as colorful diamond shapes this one just got a missing texture look). And I dunno what it is supposed to be then. Maybe something that got to do with the clipping?

EDIT: Could be something with the rig that holds the weapon.

Last edited by kristus on 01-28-13 at 22:41

Old Post 01-28-13 22:36 #
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kristus
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Keeps reworking the logo:

http://www.doglike.org/doombringer/Doombringer_logo2_s.png

Old Post 01-30-13 19:48 #
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kristus
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Working on a statue for decorations.

http://www.doglike.org/doombringer/statue.JPG

Old Post 01-31-13 17:38 #
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PRIMEVAL
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Nice and Nice!

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Old Post 02-01-13 06:13 #
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BloodyAcid
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kristus said:
<logo>

Words could use a slightly darker tone of red. For me, this one looks too bright.

Old Post 02-01-13 06:44 #
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Looper
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BloodyAcid said:

Words could use a slightly darker tone of red. For me, this one looks too bright.


I was about to say the same. Looks little messy IMO because of that.

Old Post 02-01-13 09:03 #
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kristus
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Normalmaps, gotta love them.

http://www.doglike.org/doombringer/statue1.png

Old Post 02-02-13 00:49 #
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kristus
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http://www.doglike.org/doombringer/...02204246-00.jpg

Old Post 02-02-13 20:17 #
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schwerpunk
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Yes, very nice. But where are their gears? :S

Old Post 02-02-13 20:54 #
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kristus
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Statues don't need gears.

Old Post 02-02-13 21:03 #
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kristus
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Finally got started working on the legs of the player character. Something I've been putting off for quite a while by now.

http://www.doglike.org/doombringer/Doombringer_legs.png

Old Post 02-06-13 02:58 #
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