Maes
I like big butts!

Posts: 10176
Registered: 07-06 |
Well, I never said there's anything bad with fantasy and pie-in-the-sky designs...but if he's aiming for a cyberpunk/steampump setting, machinery must have some design accuracy. Think, e.g. of the Metal Slug games: weapons and vehicles certainly are cartoony, but also mechanically plausible and detailed. It's not the same thing as making stuff appear glitchy or surreal, e.g. backwards-aimed cannon, and shooting shells too large to fit even ONE of them in the tank ;-)
The way I saw it, it appeared like a gun with a very short barrel very close to its magazine (which has too long rounds), a trigger sitting opposite the muzzle and the clip itself acting as handle. Maybe I tried to over-rationalize something still VERY incomplete?
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