geekmarine
Senior Member

Posts: 1100
Registered: 05-00 |
As someone who regularly dusts off his old copy of Half-Life, I'd have to say if anything, I've been pleased that they've eliminated quite a few of the jumping puzzles from the original game. Yeah, there are still a few, but not nearly as many as in the original. It's nice to see them looking at those puzzles and recognizing that they don't add anything. This is especially obvious in sections where you're climbing ladders in elevator shafts... The original game would have you constantly trying to leap from ladders to narrow ledges, whereas in Black Mesa, they provide makeshift walkways.
My biggest gripe so far is simply that my computer is kind of old and they really pushed the Source engine to its limits. The first brief section topside with the military was practically unplayable on my machine, and I hate how many hits I'm taking due to my computer randomly stuttering in the middle of a fight. Other than that, though, I feel just as immersed in the game as I did the original when I played it all those years ago.
|