And who knows, maybe I'm wrong. But that's extremely unlikely because I'm always right.
I don't understand all the love of San Andreas, sure there was more to do but it felt a little bland, in Vice City when you kill someone depending on the part you hit last being the leg or the arm they would hop around on their leg or hold at their arm before they collapse and in San Adreas they would just collapse and that's it, the guns in san andreas made these horribly weak popping sounds while in Vice City they sounded like they do some damage, the car explosions in San Andreas get old fast while in Vice City they actually felt more intense with the shaking screen light flare and a better sounding explosion, even the story felt much more enjoyable in Vice City and it's ending wasn't as disappointing as the San Andreas ending.
That's gotta be because almost the entirety of the game's data was spent on expanding the world to about 3x the size of the cities in GTA3 and Vice City, along with crudding up the streets with about 300 varieties of average shit cars that pretty much all looked the same and were terrible at driving up all the jagged 55 degree angled terrain of Red County and San Fierro. And at what cost?
My fondest memories of San Andreas include listening to the most obnoxious dialogue of the protagonist, with no option to lower his volume, swimming in rivers for about 20 minutes trying to find a grabbable ledge or boat to escape with, the police not giving a shit about you if your wanted level was one or two stars, but get three and the entire population of sidewalk pedestrians automatically turns into police officers with guns as soon as you exit your vehicle, civilian drivers panicking and driving away really fast whenever police open fire so you've got no vehicles to steal, being stuck in the boring monotonous deserts and countrysides, and really fucking long commutes in between mission objectives. The game was a $50 time waster. It's got a few good attributes but the things I liked to do in GTA 1 through 3 (stealing cars, killing people, causing millions of dollars in property damage... yknow, the object of the game) was the least entertaining feature.
EDIT: that was really harsh. San Andreas isn't super terrible, I just think rockstar is losing their focus in favor of realism and sandboxing and less about doing the things you don't have the balls to do in real life, which was what made the game so attractive in the first place.
Last edited by 40oz on 11-17-12 at 17:43