myk

Posts: 14804
Registered: 04-02 |
CorSair said:
Easy to blame on something people don't understand well...
And easy to dismiss something that touches one's interests or habits.
Technician said:
It's quite bizarre actually, since modern videogames can compete with today's blockbusters in sale figures, I'm surprised the GOP is trying to blacklist them so.
It's arguably easier... you can call it vulture politics :p
But games also let you act instead of just looking. You're not seeing people shoot each other, you're participating, if virtually.
This guy is coming from the "guns don't kill people, people do" principle. Under this principle, guns are just neutral tools and cultural habits and directives cause conflict. It's somewhat flawed because video games are also tools in their way. But they're more culture oriented than a gun (which has symbolic aspects, nonetheless), by transmitting behavioral doctrines, stereotypes and ideas.
It's a crude way to approach "if we have well-behaved people we can all have guns, and video games tend to spread violent culture by copying violent behavior and making it look cool, while we imitate it without sensitivity to the backdrop." But, being "vulture politics" it's more prone to dealing with partial aspects or cosmetics than the essence of the problem.
It is somewhat scary how US military activity is starting to look more and more like video game playing, where the military kill people with unmanned drones, from atop computerized helicopters or as foot soldiers armed and armored to the teeth, with night vision and other enhancement devices against relatively weak and under-equipped opposition forces. Much like the DOOM marine with a full arsenal, sr40, iddt, and power-ups against slow moving monsters with mere fireballs.
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