Harmata
Can't handle criticism
Posts: 293
Registered: 03-12 |
Look at all these graphics whores.
They started making RAGE before there were Fallout 3 and Borderlands.
And they should've freeze it, like Croteam froze that stupid military shooter and used its assets for SS3.
Besides, the fault in their games isn't the setting; it's the gameplay.
Post-apocalyptic desert was done to death at that point, it definitely didn't contributed to the game's success. Health regen again, and really lazy job with bosses. Really.
Bethesda is awesome for daring to make stuff like The Elder Scrolls games.
Daring? They've been making these hiking simulators from the early 90s. Ability to mod in 1000+ sex mods also helps boost popularity.
Quake 2 skyboxes looked worse than Q3A and TA skyboxes, they were all ugly with the grainy look.
But they were creating great landscapes and sense of space. Q4's failed at that, and were blurry.
Edit: hey wait a second, what are you even talking about, of course Quake 2 skyboxes looked worse than those from Quake 3, Q3 was released later. Hence the number 3, duh, bro.
Last edited by Harmata on 02-03-13 at 08:05
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