scifista42
Member

Posts: 274
Registered: 05-12 |
Lower emphasis on graphics, bigger emphasis on gameplay, full of new ideas while keeping similar gameplay concepts of classis Doom, like searching for secrets or grabbing spheres etc., secret levels, Easter Eggs reminding by-far-not-only-classic-Doom, no horror-like atmosphere, maybe even funny moments (as long as its not Impse, right?), stylized violence, (nonrealistic looking blood and effects close-to-sorta-cheesy, making the game suitable for everyone), wooden shotgun, compact nonlinear levels, but with less abstract design than classis Doom, more resembling real world, but again - not excessively, definitely brand new engine allowing moderately-advanced physics and special effects AND allowing easy modding at the same time, some work with light, and now I might mention millions of little details I would be glad for, but I think I said enough for now.
And the most important: It must be fast paced and fun-2-play.
The same answer I would give you if you asked me how I would like Doom 4.
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