SyntherAugustus Posted March 26, 2013 esselfortium said:Oh god it's raping my music into an incoherent muddy mess please make it stop Really? I guess I'll have to try again. I was pretty satisfied with it (especially the Acoustic Guitar). Not to go off topic, but if you had a way of imagining the Distorted Guitar, what would it be? Mr. Freeze said:Any soundfonts with guitars that don't suck? CGM3, but it sounds more OPL than guitar. Example. Doom E1M1 (From the website) http://www.bismutnetwork.com/01Download/Music/Crisis/DemoMidi3.0/Doom1(01-Hanger).mp3 0 Share this post Link to post
40oz Posted March 27, 2013 esselfortium said:Oh god it's raping my music into an incoherent muddy mess please make it stop Are you sure you're not the one doing that? what's it supposed to sound like? 0 Share this post Link to post
SyntherAugustus Posted March 27, 2013 To be fair, the Vocaroo link ate the quality of it for breakfast. BTSX MAP01 Dropbox Though I would like to know Essel's thoughts about it. I'd love a GM Soundfont with that sort of guitar. 0 Share this post Link to post
esselfortium Posted March 27, 2013 40oz said:Are you sure you're not the one doing that? what's it supposed to sound like? It's a combination of issues. The acoustic guitar is lacking in high frequencies, so it gets completely buried in the background behind the distorted guitar which is a lot louder than it ought to be. And the whole mix sounds like it's drowning in reverb, which makes a lot of notes indistinct even on the loud distorted guitar. For comparison, here's how it sounds with the SoundCanvas instruments I composed it with. Not as flashy, but a lot clearer: http://essel.spork-chan.net/music/wips/btsx-entering-c.mp3 Also, BlackFish, that dropbox link is giving me a 403, so for now I'll have to take your word for it that Vocaroo screwed with the quality. Listening to it again now, I think I can tell -- sounds like it's cut down the sampling rate pretty badly from what you had, which would account for the lack of clarity and general muddiness. With that in mind, it's hard to tell much about the actual mix you uploaded. 0 Share this post Link to post
Csonicgo Posted March 27, 2013 40oz said:Are you sure you're not the one doing that? what's it supposed to sound like? How can he be doing that? Do you not know how MIDI works? Please tell me you know how midi works. I could remap all the voices to drums and play it that way. Thing is, you can't really prepare your sequence for whatever soundfont people throw at it. Personally, I hate the SC55 sound banks, but since I had to use it at school, I know how to use it effectively, as well as the E-MU banks, which were popularized by the AWE and SB Live! cards. Midi sequencing is pretty hard to do. What sounds great on one sound bank sucks sewer on another. 0 Share this post Link to post
Gez Posted March 27, 2013 fraggle said:Already ahead of you. Interesting. :) ZDoom's GUS emulator is based on the old TiMidity (not T++) but Randy modified it based on the GUS driver code. Might be worth taking a look at what changes he made exactly. The easy ones are those flagged by the use of the midi_timiditylike cvar. I'm glad to see GUS emulation becoming more common in ports. 0 Share this post Link to post
SyntherAugustus Posted March 27, 2013 esselfortium said:It's a combination of issues. The acoustic guitar is lacking in high frequencies, so it gets completely buried in the background behind the distorted guitar which is a lot louder than it ought to be. And the whole mix sounds like it's drowning in reverb, which makes a lot of notes indistinct even on the loud distorted guitar. That's fair enough. When I was mixing I was concerned about the volume of the distorted guitar and wanted the acoustical one to stand out. In the mixer the distorted guitars are already noticeably lower than the others, but not as low as the sample you provided. The reverb can be dealt with as well, but it was added more of a stylistic choice so I'll tweak it some. I'll PM you if I have any more results so I don't derail the thread anymore. I posted those MP3s because I share the frustration others might have that the GM Distored/Overdrive Guitar doesn't sound much like a guitar at all, more like a fancy brass instrument. 0 Share this post Link to post
Archy Posted March 27, 2013 Gez said:I'm glad to see GUS emulation becoming more common in ports. Very much agree! 0 Share this post Link to post
GreyGhost Posted March 27, 2013 Shaviro said:I'm using the real thing. I'm thinking of getting one of those. What's the most convenient way of hooking it up to a PC? 0 Share this post Link to post
fraggle Posted March 28, 2013 GreyGhost said:I'm thinking of getting one of those. What's the most convenient way of hooking it up to a PC? You need a MIDI port of some kind. Old sound cards always used to have them (the big chunky D-connector that doubled as a game port) but it seems (quite understandably) that quite a lot of modern sound cards don't have them any more. Lots of the PCI cards still seem to have them so if you have a spare PCI slot you could use that. It looks like you can get USB dongles that provide them too, which may be a more future-proof option. You then just need the right cable. Most MIDI devices (SoundCanvas included) seem to use DIN connectors for MIDI, so you'll presumably need some kind of adapter cable. Check eBay. EDIT: Looks like the easiest thing to do is just get a cheap USB-MIDI dongle like this. Costs almost nothing. 0 Share this post Link to post
GreyGhost Posted March 28, 2013 Yep - a USB dongle would be the easiest option, especially for laptops. I've a Soundblaster 128 that could be brought out of retirement but would need to buy/make a lead for it. If I want to be really cheap I've a MIDI-Serial adapter somewhere that was part of a job-lot of Amiga peripherals, odds are it'll need a driver for the PC. Or I could consider getting a SC-55 Mark II, which also supports RS232. 0 Share this post Link to post
Shaviro Posted March 28, 2013 Yeah. I believe I have this one. 1. Using that, connect the Sound Canvas to some USB port. 2. Find whatever driver it needs 3. In Windows 7 or 8 (Vista too probably) Change a registry setting to force midi onto your external device. It's on Google. 0 Share this post Link to post
GreyGhost Posted March 28, 2013 Wasn't aware of the registry hack, more evidence of how well Microsoft supports industry standards? Thanks Shaviro & fraggle, time to go shopping. 0 Share this post Link to post
Shaviro Posted March 28, 2013 Hehe well it works perfectly, just no user interface for it :) 0 Share this post Link to post
ClumsyDoomer Posted March 28, 2013 8MBGMSFX.sf2 or Hyper Canvas module (just for writing and listening to midis) 0 Share this post Link to post
invictius Posted March 29, 2013 Stygian said:Musical Box is a little obscure, so here are some samples, if you are interested. Is that the evanesance sound font? (first hit in google for "musicalbox"). Must be one of the largest ones too, at 2 gig. 0 Share this post Link to post
Aliotroph? Posted March 29, 2013 It changed its name. It seems to be so big that BASSMIDI stutters when loading new instrument. Wish it had a setting to dump the whole soundfont in RAM. I don't like it enough to justify the space. SGM-v2.01 is more consistent and it only takes a small fraction of the space on my HDD. Regarding registry hacks for MIDI stuff: if you install BASSMIDI you get a GUI that lets you pick your MIDI output on Vista/7. It seems to do a good job with other drivers, though I haven't tried it with any hardware devices. 0 Share this post Link to post
SyntherAugustus Posted March 29, 2013 Aliotroph? said:It changed its name. It seems to be so big that BASSMIDI stutters when loading new instrument. Wish it had a setting to dump the whole soundfont in RAM. Virtual Midi Synth has that option. 0 Share this post Link to post
Tristan Posted March 29, 2013 I just downloaded SGM v2.01 and I have to say this is the best soundfont so far. Better than WeedsGM. The only track that has suffered so far from it is my own efmidi_1.mid, where the sound of the acoustic solo has an annoying clunky noise in the background which is quite noticeable. Otherwise it's great. The vibraphone and overdriven/distorion guitars are very good. 0 Share this post Link to post
Aliotroph? Posted March 30, 2013 BlackFish said:Virtual Midi Synth has that option. So it does. Seems, however, that the soundfont is so big that option just causes an error. It's more reliable than BASSMIDI, though, so it looks like you've found me a good replacement. 0 Share this post Link to post
PRIMEVAL Posted March 30, 2013 Eris Falling said:I just downloaded SGM v2.01 and I have to say this is the best soundfont so far. Better than WeedsGM. The only track that has suffered so far from it is my own efmidi_1.mid, where the sound of the acoustic solo has an annoying clunky noise in the background which is quite noticeable. Otherwise it's great. The vibraphone and overdriven/distorion guitars are very good. My only gripe with SGM2.01 is that the bass guitars are too quiet and sometimes the kick drum. Otherwise, it's top notch for a free soundfont :) 0 Share this post Link to post
Varis Alpha Posted March 30, 2013 might as well ask here: if i have a MIDI song handy, and would like to run it through a soundfont in FL Studio, how do i do that? the soundfont player i've had numerous issues when doing so. and for that matter, is there a way to make FL export a MIDI that's played through my soundcard's synth? 0 Share this post Link to post
SyntherAugustus Posted March 30, 2013 Convert the soundfont to a DLS and then load it with Fruity LSD. 0 Share this post Link to post
Gez Posted March 30, 2013 Are there any simple programs to convert between SF2 and DLS? 0 Share this post Link to post
SyntherAugustus Posted March 30, 2013 IDK, but Awave Studio does the trick for me. 0 Share this post Link to post
Marnetmar Posted March 31, 2013 How would I go about using a new soundfont with Doom? And are there any free SC-55 soundfonts out there? 0 Share this post Link to post
Woolie Wool Posted April 1, 2013 I use a custom soundfont cobbled together from a number of parts, with its base being the Papelmedia soundfont. The percussion in my soundfont is a bit more "forward" than in the SC-55 soundfont, and has a more clear differentiation between the various drum kits. http://www.youtube.com/watch?v=_8tIx4jXXeE Descent menu music http://www.youtube.com/watch?v=YG3M80W0Bd0 Apogee fanfare http://www.youtube.com/watch?v=V6Qqy8hw9wQ Wolfenstein E1M1 (direct IMF conversion, which I arranged myself) http://www.youtube.com/watch?v=ejKVFx_Vjjs Spear of Destiny MAP01 (ditto) http://www.youtube.com/watch?v=B-s6w0MyxEU Planet Strike MAP20 (ditto) http://www.sendspace.com/file/3e211o Whispers of Satan MAP07 Oddly enough, the only midis that really sound wrong on it are the Back to Saturn X midis. No others, just them. 0 Share this post Link to post
swat37 Posted September 25, 2016 esselfortium said:WeedsGM is really terrible. The usual SoundCanvas-based instruments typically sound more cohesive and represent the music better than any of the "improved" alternatives I've tried using. I can agree with that. 0 Share this post Link to post