I had a moment of fridge logic today: exactly what happens to the birds in, well, Angry Birds after they've hit a target? Do they die? Are they merely stunned? Are they seriously injured? The game is a bit ambiguous when it comes to this point...
The game does sorta end up as some kind of mass bird suicide. Maybe this whole time Angry Birds has been sort of like some neo-political bullshit about Japan vs the USofA in a 1940s time period. The dirty green pigs are clearly the evil money grubbing capitalist americans, taking whatever they want because they just like to shove their weight around.
The birds are of course different fighter pilots, ranging from long range bombers, paratroops, and kamikazes, giving away their lives for the benefit of their Egg-God Emperor. The red bird, the most famous bird, is thus the red symbol from the Japanese flag. The rest are simply other classes. The black bird is also of note, as are the yellow birds. Black birds represent Japan's recent and short lived Black-Face fad, while the yellow bird clearly indicates to us that asians are sometimes known as Yellows and are referred to have yellow skin.
Just look at some of those pigs anyways. Always eating cakes, and of course the cowboy pigs. The American west! The pigs are all harsh parodies of American culture. It's a clever little gem, is it not? The bastard must be proud with all of his money. We should kill the Jap sympathizer and nuke Japan all over again for their intolerance.
Suicide? Those fuckers are magic birds. They're too fat to fly like penguins and ostriches, so those bitches rely on fucking magic to teleport. Their death is actually a teleportation when they poof! Since teleporting isn't really offense, that's why they rely on slingshots.
Now you can stop wondering, because I tied that into a neat little package for you.
Doominator2 said: Well they explode after they hit an object so ya there sacrificing there lives. Why else do you think the leftover birds are so happy?
That makes it even sadder, considering that some of the birds don't explode immediately, but just sit around motionless or roll passively after striking. Gotta presume those go through a longer, miserable, painful agony?
I don't know...tons of blood, gore and gibs seems like a very trivial addition to any game to make it "more violent", and it's really hard not to turn the effect into a comical ketchup-fest with mannequin limbs scattered all over (Mortal Kombat 3, I'm looking at you).
IMO, so-called violent games have not fully explored -yet- the audio part of suffering, pain and violence. While so much care has gone to visual blood, gore, blood physics and whatnot, usually sound effects remain a generic "Ahh!" and "Argh!" scream, perhaps with a few exaggerated squishy effects of flesh being torn and bones being broken. But where's the gut-wrenching agonizing scream you'd normally hear? Where's the constant, agonizing crying of the wounded and dying?
FWIW, I recall I once tried to make such a sound mod for Doom in 1996 -making more gut-wrenching and heart-breaking cries, including Doomguy's pain sound. Suffice to say, I found the effect deeply disturbing, and Doom's low quality sound engine just made it sound all the more creepy and depressing, so much that I deleted it :-/
I feel justified yet disgusted with myself at the same time
Maes said: Where's the constant, agonizing crying of the wounded and dying?
Postal 1 did a pretty good job of it in my opinion. It wasn't totally realistic (and frankly, it's good enough as it is, I wouldn't want the game to be truly disturbing), but it outclassed Postal 2's one fucking NPC voice actor with poor performances being pitch shifted. The marching band on fire sounds brutal in Postal 1, but it's pretty mellow in comparison with Postal 2.
For those interested, there's rumblings that there's gonna be another Postal (or a new title set in the same universe) being done by RWS. They didn't outsource this time, and they've got the old P1/2 voice actor for the Dude back. It could be the upcoming P2 DLC though.
Who knows if RWS will make more than one game a decade? Meh, Postal's kind of worn on me now, I haven't played any version of it in ages.