Tylerisepic1 said: But seriously, really? Why not actually take the time to make another game than to just spit them out once per year?
Because following this formula has been quite profitable, and as long as it remains so, there's no real incentive to change.
This statement addresses all the other points in your post as well.
There are people who's entire video game experience is yearly sports games plus CoD releases. Maybe GTA once in awhile? To them, consistency is a good thing. I'm not saying I like it, I'm just saying that it's a very financially successful set of products and ideas such as "innovation" don't really factor into the way things get made.
And here I was hoping they might FINALLY return to a World War II era Call of Duty. There are hundreds of war stories that could easily make another fantastic game, yet the last good WWII first person shooter was back in 2008 (CoD: World At War.) They could dive into the more horrifying aspects of WWII and cover the holocaust or the Nazi's infatuation with the occult. The improved graphics of next generation consoles could create an enveloping war experience similar to Saving Private Ryan or The Pacific.
I guess it's all about the flashy guns and vehicles these days. You'd think people would be tired of modern shooters after 6 straight years...
Can you really blame 'em for shitting out a new CoD sequel every year? They friggin' sell like hotcakes, and each one seems to top to the last. It's not like gamers are forced to buy each new installment. Don't get me wrong, I don't care for CoD myself, and really haven't played one since CoD 3 on the Wii, but people get angry at the publisher for shoveling out this shit, when I believe the real fault lies in the consumer who keeps buying it. If a CoD game ever took a real hit in sales, it might give them reason to pause and maybe rethink their strategy, but they just keep making buckets of money. Wouldn't you keep doing the same thing, too, if you were a game publisher and you saw that it made you a shit-ton of money?
RUSH said: They could dive into the more horrifying aspects of WWII and cover the holocaust or the Nazi's infatuation with the occult.
Well the Nazis and the occult would be a case of the truth being stranger than fiction, and the masses as a result would call bullshit on it for being "unrealistic."
The Holocaust is obviously too controversial for mainstream video games. But here's the thing; I can't put my finger on what makes it so obviously controversial other than a gut feeling. Movies tell us of the heroism brought out by the Holocaust which seems like something that deserves to be highlighted. I can't imagine a first person shooter scenario where Holocaust victims are being rescued that doesn't make me feel, well, uncomfortable.
Fuck yeah power words: America, Democracy. wup wup wup dubstep, "slowdown", camera panning and empty shells flying, drones, mechs, destruction. This is the template of fps gametrailers nowadays. Nope nope nope for me.
But seriously, really? Why not actually take the time to make another game than to just spit them out once per year?
From the looks of the trailer, it just looks like CoD: Ghosts 2.
Also, look at the FREAKING TITLE. Very genius there, huh? Totally doesn't sound like three other freaking games in the series.
Because you need to make money every year. Because a game every year will still make a lot of money. Kevin Spacy is the new flavor to do not movies. He's called talented while other actors are called handsome.
doomgargoyle said: I'd like a WWII Call of Duty where you play as the Nazis. I'm tired of the WW2 shooters where it's all Allies-Brits-Soviets all the freaking time.
Somehow that game would appeal to anti-CoDers. There's a legitimately good story there. Nazi's pretty much conquered Europe in 2 years was it? You play as conquerors and the game ends before the whole losing WW2 thing. Empire Earth 1 covered a pro Nazi campaign that was pretty good, but that's a RTS. I'm all for a pro Nazi game. Heck you don't even need to call them Nazi's or staple a country to them, just call them 'the Power.'