MmM
BoP

Posts: 643
Registered: 04-04 |
chilvence said:
I'll certainly take any suggestions on what he should be, maybe I will want to start the idea afresh in future.
One thing I would like to argue though, is that most of the doom monster classes are hardly even vaguely similair to any of the others (except of course the obvious clones like the zombies). You have fatty, floating blobbies, pinkies, bruisers, imps, lanky alien looking things, giant skeletons, brains on stilts... While this does make you wonder how they organise the seating at dinner parties, its always been a good thing in my opinion. And with that said, I think I could just have easily made him into a giant worm with a goat head and still fit the context of the game :)
You do make some good points about the variety present in Doom monster anatomy. I've always thought that, full-body, Baphomet would look something like a Baron of Hell/Hell Knight or Cyberdemon, as it's got the satyr/goatman thing going on, at least head-wise. I prefer to think of him as just a giant noggin, with perhaps some vital organs tucked away unseen, stuck in a wall though--some kind of biomechanical demon CPU or something (or a super-extravagant, giant helmet for John Romero's decapitated head). Granted, that's not terribly creative or imaginative. You're certainly correct that, for all anybody knows, it could have the body of a worm or something really exotic. Ultimately, it's your work. Don't let me, or anyone else, sway you if that's how you feel Baphomet should look.
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