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WildWeasel
Resident Castlevania Super-Fanboy


Posts: 2785
Registered: 07-03


http://www.majhost.com/gallery/wildweasel/Randomcrap/Avatars/doomguy-nesdouble.gif
Quite a bit edited from an enemy sprite from NES Batman, this conforms to NES limitations (except the muzzle flash) of three colors plus transparent.

I don't plan to make any more frames for him at the moment, unless someone actually wants to make an 8-bit-style, side-scrolling Doom demake.

Old Post 02-17-11 03:46 #
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MmM
BoP


Posts: 836
Registered: 04-04


Pretty cool sprite edit--a sidescrolling DOOM NES game, perhaps in the vein of Contra or Super Contra, would rock.

Old Post 02-18-11 15:43 #
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Coopersville
Supreme Gentleman


Posts: 3135
Registered: 10-01


I think this is really cool, perhaps because it actually looks humanoid and not your typical Mega Man recolour.

Old Post 02-18-11 19:59 #
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printz
CRAZY DUMB ZEALOT


Posts: 8885
Registered: 06-06



MmM said:
Pretty cool sprite edit--a sidescrolling DOOM NES game, perhaps in the vein of Contra or Super Contra, would rock.
Even more so if it would be made for real NES consoles (or famiclones?) and sold at flea markets and such.

Old Post 02-18-11 21:49 #
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MmM
BoP


Posts: 836
Registered: 04-04


That Spider-walker boss thingy from Super C would probably make a cool Arachnotron/Spider Demon base to edit.

Old Post 02-21-11 18:46 #
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StoneFrog
Member


Posts: 305
Registered: 06-08


I like how you gave him a more elongated, defined Castlevania-styled appearance as opposed to some crappy hunched JRPG character recolor.

Old Post 03-28-11 00:13 #
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StevieCybernetik
Member


Posts: 333
Registered: 10-09


This is really cool actually lol. I'd love to see a super 8bit mod with this guy in it, could be pretty neat :D

Old Post 04-15-11 18:20 #
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