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WildWeasel
Resident Castlevania Super-Fanboy


Posts: 2866
Registered: 07-03



Quite a bit edited from an enemy sprite from NES Batman, this conforms to NES limitations (except the muzzle flash) of three colors plus transparent.

I don't plan to make any more frames for him at the moment, unless someone actually wants to make an 8-bit-style, side-scrolling Doom demake.

Old Post Feb 17 2011 03:46 #
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MmM
BoP


Posts: 836
Registered: 04-04


Pretty cool sprite edit--a sidescrolling DOOM NES game, perhaps in the vein of Contra or Super Contra, would rock.

Old Post Feb 18 2011 15:43 #
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Coopersville
Supreme Gentleman


Posts: 3224
Registered: 10-01


I think this is really cool, perhaps because it actually looks humanoid and not your typical Mega Man recolour.

Old Post Feb 18 2011 19:59 #
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printz
CRAZY DUMB ZEALOT


Posts: 9264
Registered: 06-06



MmM said:
Pretty cool sprite edit--a sidescrolling DOOM NES game, perhaps in the vein of Contra or Super Contra, would rock.

Even more so if it would be made for real NES consoles (or famiclones?) and sold at flea markets and such.

Old Post Feb 18 2011 21:49 #
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MmM
BoP


Posts: 836
Registered: 04-04


That Spider-walker boss thingy from Super C would probably make a cool Arachnotron/Spider Demon base to edit.

Old Post Feb 21 2011 18:46 #
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StoneFrog
Member


Posts: 305
Registered: 06-08


I like how you gave him a more elongated, defined Castlevania-styled appearance as opposed to some crappy hunched JRPG character recolor.

Old Post Mar 28 2011 00:13 #
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StevieCybernetik
Member


Posts: 443
Registered: 10-09


This is really cool actually lol. I'd love to see a super 8bit mod with this guy in it, could be pretty neat :D

Old Post Apr 15 2011 18:20 #
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