Ouchface
User Profile | Member List | F.A.Q | Privacy Policy | New Blog | Search Forums | Forums Home
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Special Interest > Creative Works > 3D Cacodemon
 
Author
All times are GMT. The time now is 07:29. Post New Thread    Post A Reply
Kracov
Mini-Member


Posts: 62
Registered: 11-02


Hey all. I just started using Zbrush days ago, and I'm surprised how easy it is. Basically created a nice looking Cacodemon in 5 hours total with someone's advice.

http://i.imgur.com/OBf9nfH.jpg

I'm surprised more Doomers haven't started up Zbrush and done some work on their own, it's really fun.

UPDATE: http://i.imgur.com/Y5DZUbl.jpg


UPDATE 2: http://i.imgur.com/8LJbxvZ.jpg

__________________
Doom art at http:/kracov.wordpress.com

Last edited by Kracov on Aug 2 2014 at 23:26

Old Post Jul 2 2014 21:31 #
Kracov is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
C30N9
Senior Member


Posts: 1331
Registered: 11-10


Nice. Is this your first time 3D modelling?

Old Post Jul 2 2014 21:41 #
C30N9 is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Kracov
Mini-Member


Posts: 62
Registered: 11-02


Sort of. I tried CB Model Pro many years ago, just created basic shapes. So this is a good serious attempt.

Old Post Jul 2 2014 21:43 #
Kracov is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
GoatLord
I really should think before I post.


Posts: 3362
Registered: 07-02


It looks pretty much exactly like the sprite, love the bumps.

Old Post Jul 2 2014 23:52 #
GoatLord is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Shapeless
Forum Regular


Posts: 935
Registered: 01-03


it doesn't look exactly like the sprite you've taken artistic licence, which I like even looks more evil.

I Have this crazy idea of doing 3d models of doom monsters that will be accurate to the sprites, and then releasing the hi poly models on the internet for free. so people can have them 3d printed and finally have the doom figures id never game us.

Old Post Jul 3 2014 01:22 #
Shapeless is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
MacBeth
Green Marine


Posts: 44
Registered: 12-11


Its pretty nice for a first go at zbrush :)

if you don't mind some critique.

It really depends on what style you're going for, but if you want it to look more in line with the sprite, right now I'd hold off on all of the details such as the teeth and bumps. Take the move brush at a low subdivision level and start to pull around the forms, give him a much more imposing silhouette with a wider mouth, because right now he looks scrunched up.Unless of course this is a child Cacodemon, then spot on man :)

As for the horns and teeth, I'd normally make those in a program such as 3ds max or Maya, but if you only have zbrush, using zspheres are great for creating things such as the teeth and horns as well. Also if you ever want to turn your zbrush model into a low poly, you cant go wrong with getting Topogun.

Old Post Jul 3 2014 05:41 #
MacBeth is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Maes
Why don't I have a custom title by now?!


Posts: 13794
Registered: 07-06



Kracov said:
I'm surprised more Doomers haven't started up Zbrush and done some work on their own, it's really fun.

Well, I once made a plasticine cacodemon, if that counts...

Old Post Jul 3 2014 11:23 #
Maes is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Crasger
Member


Posts: 539
Registered: 10-13


Looks pretty swell.

Old Post Jul 3 2014 15:47 #
Crasger is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Kracov
Mini-Member


Posts: 62
Registered: 11-02


MacBeth: Thanks. Yes I'm still learning the tools, but now I have an update http://i.imgur.com/Y5DZUbl.jpg

Old Post Jul 3 2014 16:32 #
Kracov is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Waffenak
Senior Member


Posts: 1030
Registered: 10-09


Nice, I like the brow ridge

Old Post Jul 3 2014 20:39 #
Waffenak is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Kracov
Mini-Member


Posts: 62
Registered: 11-02


Finally, it's done! I'm really happy with the final render!

http://i.imgur.com/8LJbxvZ.jpg

Old Post Aug 2 2014 23:25 #
Kracov is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
riki2cool
Newbie


Posts: 5
Registered: 08-14


That looks really good. In fact, probably better than what ID can cook up for Doom 4.

Old Post Aug 3 2014 12:37 #
riki2cool is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
RUSH
Forum Regular


Posts: 757
Registered: 04-14



riki2cool said:
That looks really good. In fact, probably better than what ID can cook up for Doom 4.

Agreed - this looks pretty outstanding

Old Post Aug 3 2014 15:31 #
RUSH is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Kracov
Mini-Member


Posts: 62
Registered: 11-02


Thanks Rush and riki!

Old Post Aug 3 2014 15:32 #
Kracov is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Shapeless
Forum Regular


Posts: 935
Registered: 01-03


that's very good are you planning on having it 3d printed out or painting it in the program?

Old Post Aug 3 2014 22:08 #
Shapeless is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Kracov
Mini-Member


Posts: 62
Registered: 11-02


Actually I do have a friend that can do 3D printing for me, but that wasn't the intention. I already painted the caco in zbrush as you could see but eventually i will learn about UV mapping

__________________
Doom art at http:/kracov.wordpress.com

Old Post Aug 3 2014 23:44 #
Kracov is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
All times are GMT. The time now is 07:29. Post New Thread    Post A Reply
 
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Special Interest > Creative Works > 3D Cacodemon

Show Printable Version | Email this Page | Subscribe to this Thread

 

Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is OFF
vB code is ON
Smilies are OFF
[IMG] code is ON
 

< Contact Us - Doomworld >

Powered by: vBulletin Version 2.2.5
Copyright ©2000, 2001, Jelsoft Enterprises Limited.