timmie
2 legit 2 quit!

Posts: 714
Registered: 03-02 |
arose said:
It's not that I want Legacy, I just don't have very much choice while using GNU/Linux...
JDoom is Windows only.
ZDoom doesn't work in fullscreen mode, and has no gl support.
ZDoomGL is closed source (hello ID, GPL violation?)
And software mode generaly is too slow for something like 640x480, which I need to get fullscreen.
So if I want to play fullscreen Legacy in OpenGL mode is the only way. Maybe I should try it from CVS?
Hey, ZDoomGL isn't closed source! If you want the latest prerelease source, just email me and I'll send if over. The reason there's no source for 0.73 on sourceforge is I forgot to upload it before making some changes for 0.74 and just decided to not worry about it. There will be full source available for 0.74 when it's released (and the source is available on the sourceforge page for versions 0.7 -> 0.72).
http://sourceforge.net/project/show...?group_id=63545
Oh, and the latest ZDoom prerelease doesn't work in Linux yet (2.0.42 last time I checked), but will soon. Then ZDoomGL should basically work in Linux, although the initialization code (OpenGLVideo class and OpenGLFrameBuffer class) will have to be reworked (the only place there's any win32 specific code), and that shouldn't be too much work. I'd do it, but I have no Linux programming experience and no Linux installation to test on.
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That's grade 4.9 like a fox!
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