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Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Special Interest > Freedoom

(Moderated by: fraggle, Jon)
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Thread Thread Starter Replies Views Last Post Reverse Sort Order
INFO Bug in MAP17 funduke 1 712
DUMB freedoom 0.4.1 released Jon 4 859
DUMB Mancubus sprites JarHed 3 1084
WTF Textures broken? Quasar 4 731
MOAN New imp? ( 1 2 ) leileilol 43 3126
DUMB Thank you for the xmas-present! (v. 0.4) funduke 7 678
DUMB Monster noise leileilol 9 983
DUMB Makehuman 0.8 beta is out !!! tony 5 2505
DUMB Urban ouchface! Scuba Steve 13 1408
DUMB Compatibility with the original wads Mogul 6 716
DUMB FreeHeretic leileilol 5 902
DUMB is somebody selling this? jetflock 3 1047
DUMB Freedoom not Free? Imp 18 1639
INFO Level of compatibility with Doomsday Engine Mauro Xavier 10 2543
DUMB hi-res sprites: which ports, etc. Jon 8 720
IDEA The UDooM project. ( 1 2 ) ZardoZ 30 3095
DUMB new design live Jon 4 559
QUESTION Can FreeDOOM resources/maps/textures be altered? samiam 4 572
DUMB level slots opening up automatically in one week ( 1 2 ) Jon 37 1882
HELLO Just some questions. Warrior of Fire 5 615
WTF Deutex trees? leileilol 2 700
HELLO loKito / baron from hell replacement MaaMQ 22 1227
WTF I feel oddly Refreshed... MAP23 will live again. Submerge 4 597
DUMB freedoom 0.3 ( 1 2 ) fraggle 49 2452
DUMB OpenSourceGames.de SantaCruze 0 606
DUMB modDB profile? leileilol 7 700
DUMB Freedoom shareware version for jDoom tony 18 757
HELLO Greetings all! Meddylgar 10 705
DUMB Cacodemon ( 1 2 ) Fredrik 37 2081
DUMB Code requirements for Freedoom? songbird 4 649
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