fraggle
Moderator

Posts: 4130
Registered: 07-00 |
I dont think we should be restricted by the fact that the names are in the exe, as its a pretty pedantic thing.
Worrying about the levels names at all is "pedantic".
If you worry about that, then you have to worry about the texture names. Let's please use consistent reasoning.
Using a dehacked patch is "ugg". A good way to discourage wide use. Where will that end?
Someone wrote that many levels are BOOM only type levels. If that's true, then you have eliminated a big problem. Probably not a true statement?
We are allowing boom effects in the levels, basically they should be boom compatible. Boom effects are widespread enough now to be considered "standard". All the large ports (Zdoom, Legacy, Boom/Prboom/MBF, SMMU/Eternity, EDGE etc) support boom effects.
There is some dispute about naming of things: some people want it to just be a drop in free version of doom2.wad. Personally, I think we have to accept the fact the fact it wont be identical to doom2.wad. In any case, I personally think that we should make something that is distinct and not just a clone of doom.
Almost all ports nowadays support dehacked and the few that dont, dont really suffer much anyway as it would just be a cosmetic thing to tweak the various messages.
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