DarkQ
Newbie

Posts: 3
Registered: 10-04 |
Hi,
Yesterday I proposed to submit to the music and sound section of the project and was advised to post here.
In my free time I compose electronic music and love playing around with synth's, samplers and sound-modules. I also love videogames and DOOM!
I could contribute to the music & the sound section (it seems a bit the part of the project that is the least far in progression).
I do have one question for the music bit : can anyone tell where to get a descent .mid -> .mud convertor tool. I can't find the old MID2MUS.EXE tool anywhere on the net. Back in the old days I could find everything on cdrom.com, but cdrom.com isn't what it used to be...
Ah the good old days ;)
I could also synthesize some sound effects for the project, but I suggest instead of submitting sounds in 8-bit 11khz crappy doom-quality to submit them both in studio quality (24bit, 96khz) or cd-quality (16bit, 44.1khz) together with the doom compatible low quality format. This way the samples can also be reused in other open source projects or maybe in a more hifi freedoom-version (using a more modern doom source-port) in the quality chosen by the designers...
You can find some older stuff of mine here :
http://www.electrobel.be/muzik.php?...ype=id&data=206
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