ZardoZ
Warming Up

Posts: 28
Registered: 03-05 |
Good! Good !!!!
For the moment the only problems is that we can call it UFreeDooM because have the forbiden word "DooM"
[QUOTE]
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As you might have suspected, this is not a project that we can allow you to make. Using media and the name DOOM are violations of the EULA for the game and infringe on id's copyrights and trademarks. Therefore, please cease work on your "DOOM TC for Unreal" immediately. This is not a formal letter, but a polite notice before you put in tons of work only to be disappointed. Accordingly, I must reserve all of our rights and remedies and nothing herein shall constitute a waiver of any right or remedy of id Software, Inc.
Please confirm your compliance with my request via return email.
Sincerely,
Todd Hollenshead
CEO
id Software, Inc.
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[QUOTE]
I Thought in "Rising Hell".
My ideas ::::
For the weapons i made , i will adapt or change a bit to be :
- First ---> I will change for a knife (need to model)
- ChainSaw ---> I will convert to the Disc Saw that have FreeDooM (need to model)
- 12 mm Pistol (a model that i have)
- SPAS ShotGun (a model that i have.. need retexture it)
- Shorty (a model that i have.. need some work)
- MiniGun (Unreal minigun model but in proces to adapt the Abbs model)
- Rocket Launcher (Abbs Model)
- Plasma Gun ---> Now will be Positronic Rifle using the Abbs alternative model for Plasma Gun
- BFG9000 (Abbs Alt model) ---> Now will be PTL 8000 (Plasma Torpedo Launcher 8000)
- I will add a kind of Rail Gun taht can penetrate small walls. I will call it PGC (Penetrating Gauss Cannon) (need to model)
Monsters :
- Zombies (no armed, Armded wich a pistol , ShotGun and minigun ) - Risen 3d models
- Imps -Risen3d models
- Serpent like, Imp of FreeDooM (need to model)
- Demon - Risen 3d model
- Minor Demon (Demon of FreeDooM) (need to model)
- Spectre - Risen 3d model
- Skeletor (Reveneant) - Risen 3d model
- CacoDemon - Risen 3d model
- Lost Soul - Risen 3d model
- Tentacle Demon (Cacodemon of FreeDoom wich out balls fire. Tentacles atacks) (need to model)
- Portal of Pain (Elemental Pain) - Risen 3d model
- Mancobus - Risen 3d model
- Sluger (FreeDooM mancubus, looks great) (need to model)
- Great Demon (Hell Knight) - Risen 3d model
- Knight Demon (Hell Baron)- Risen 3d model
- Spider - Risen 3d model
- ??? (Free Doom Spider wich Rail Gun) (need to model)
- Hell Necromancer (ArchVille) - Risen 3d model
- Great Spider (Master Mind) - Risen 3d model
- Cibernetic Demon (Cyber Demon)- Risen 3d model
- Lord of Hell (like a gigant minotaur wich a axe) (need to model)
For the levels, i can convert the FreeDooM levels geometry (like any DooM level) wich conservating the spatial relations (looks equal of big in the diferent engines). I will write a text about how convert DooM maps to Unreal / UT engine.
For items, use some risen 3d models and models of a polish guy that make some amazing models.
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