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samiam
Green Marine


Posts: 44
Registered: 04-05


After putting my fork of Slige, Slump, on the back burner for a year, I have finally updated this program. The main update is that I think I have fixed a long-standing bug with teleports being placed in rooms too small to handle having a teleport.

In addition, I have both the source code for Linux/Unix/Mac OS X machines (people on PowerPC systems will want to use the big-endian makefile), and a binary for 32-bit Windows. If you still have a 486 and are still using DOS or Windows 3.11, well, it may be time to move out of the parent's basement.

The file can be downloaded at http://www.samiam.org/slump.html

People who want to read the old discussion when I released Slump a year ago can go to http://doomworld.com/vb/showthread....&threadid=32149

To answer a request from back then: If you want Reverants and other monsters currently without FreeDOOM sprites to be added to Slump maps, UTSL (use the source Luke), or, better yet, contribute to the FreeDOOM project by adding the sprites to FreeDOOM. I'm doing my best to encourage people to help finish FreeDOOM.

- Sam

Old Post 06-09-06 08:25 #
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