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cchristianPunckgzsor
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Posts: 76
Registered: 10-06


Hey, the spirit of the textures is pretty mutch to make nice, free textures. right? BloodMasters has only a few textures, but the textures from FreeDoom seem to be very compatible.

My question is this:
Would you guy's mind if we used your textures in BloodMasters? or any other project for that matter? we would credit and link you (of course) and be very much gratefull...
thank you.


(and by the way, we already made a FreeDoom textures pack, in assumtion ^.^;; )

Old Post 11-24-06 18:49 #
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Fredrik


Posts: 11570
Registered: 05-00


Of course you can use them. That's the idea behind the "Free" in "FreeDoom" :-)

Old Post 11-24-06 20:04 #
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cchristianPunckgzsor
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Posts: 76
Registered: 10-06


Okie dokie! thank you! you may see some freedoom sprites and textures appearing in BloodMasters. I'm going to go make a large pack of converted textures now... :)

Old Post 11-29-06 03:08 #
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cchristianPunckgzsor
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Posts: 76
Registered: 10-06


What about Maps? can we convert maps? it might take a little more work, but...

Old Post 12-02-06 21:41 #
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jute gyte
My avatar grips his belt rather tightly.


Posts: 804
Registered: 03-03



Fredrik said:
Of course you can use them. That's the idea behind the "Free" in "FreeDoom" :-)

Old Post 12-02-06 22:18 #
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CODOR
Member


Posts: 266
Registered: 02-06


To paraphrase an OpenBSD developer:

ANYONE can use Freedoom and its source code.
ANYONE can modify Freedoom.
ANYONE can copy and distribute Freedoom.
For ANY purpose.
Just remember who wrote it.

Old Post 12-03-06 22:15 #
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