hawkwind
Member

Posts: 477
Registered: 04-04 |
This map is quite good I enjoyed it.
There are a mumber of issues/bugs however ...
1. Player can be trapped at sectors 88 and 1014 if the player stays here too long ( door closes shut with no way to reopen )
2. Sector 181 has no goodies for easy skill players. Easy skill should get the most goodies.
3. Wrong lower front side texture on lines 460/437 - should be NUKE24.
4. Maybe not a bug but player can get trapped at sector 30 and dies.
5. Many doortracks not lower unpegged. The ones I noticed are ... 3671/3654, 1971/1973, 1969/1968, 1135/1133, 3011/3013, 3576/3582, 7251/7249, 7180/7182, 5839/5837, 723/721 and 3673/3674.
6. Floor of sector 246 would look better with FLOOR5_3 IMO.
7. Wrong texture on line 1460 and lines 1460, 1466, 1450, 1459 etc. etc. need aligning.
8. Floor of sector 358 would look better with CEIL3_5 IMO.
9. Lines 3768/3817 need alignment.
10. Floor of sector 576 would look better with FLOOR0_3 and maybe a different ceiling as well IMO.
11. Wrong texture on line 5015. Should be STONE2.
12. Wrong alignment for lines 4551, 4755 and 4556. They needed to be lower and upper unpegged.
13. Wrong back side upper texture for line 5011 - should be STONE2.
14. Lines 5882/5880, 712/715 need alignment.
15. Line 7181 was upper unpegged. This meant that the door texture did not scroll on opening.
16. Look at the ceiling where lines 381 to 419 are ( straight line ), and notice slight misalignments and NUKE24 can be deleted from lines 411 and 419.
... Again, great job ... :)
|