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wesleyjohnson
Junior Member


Posts: 133
Registered: 04-09


When will be the next FreeDoom release? Nov, Dec ???

We have a few new levels now. I am curious as to how Map13 will be received.
Is anyone been testing my map13 ?? I would rather know of things to fix
now rather than find out a week before release.

Are the other new levels close to being done ??

Old Post 09-21-09 23:04 #
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chungy
Doomworld is so about bullshit excuses


Posts: 879
Registered: 06-05


There's no date set yet... although I'm hoping the next one will be 0.7 rather than yet another 0.6.x release; there's some nice major changes for 0.7. Getting doom.wad (Ultimate Doom support) at least as far as doom2.wad currently is would probably speed things up....

Old Post 09-21-09 23:50 #
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Catoptromancy
Member


Posts: 393
Registered: 08-06


All maps will be tested before release. There are few maps with even less work done and are currently not exitable.

All the extra music will be in. Final doom support will be sorted, its currently buggy on DOS ports.

It will be awhile to get all this stuff done and wait for the more maps to finish.

Old Post 09-22-09 00:35 #
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Jon
Freedoom Bloke


Posts: 1227
Registered: 09-00


I noticed that my map14 (levels/jond/map14) is not linked into any level slot. Can anyone recall if it ever was? If so, can anyone remember when it was removed?

Old Post 09-25-09 12:38 #
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Catoptromancy
Member


Posts: 393
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Some reason I never understood is when someone makes a tiny/huge fix for a map the map is put into that persons directory. So if a dozen people make a tiny fix, there are a dozen different copies in current revision.
http://git.savannah.gnu.org/cgit/fr...cfa8b7a1b7bbad7

Ive managed to work the status pages a bit and added stuff that I know of. Original author name, and list of people that made fixes. Hopefully this is all correct...Just now noticed some mistakes.
http://git.savannah.gnu.org/cgit/fr...tus/levels_list

I think for map statuses Ill just give them one author, unless someone massively modifies the map.

Last edited by Catoptromancy on 09-26-09 at 01:46

Old Post 09-25-09 15:54 #
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Jon
Freedoom Bloke


Posts: 1227
Registered: 09-00



Catoptromancy said:
Some reason I never understood is when someone makes a tiny/huge fix for a map the map is put into that persons directory. So if a dozen people make a tiny fix, there are a dozen different copies in current revision.
http://git.savannah.gnu.org/cgit/fr...cfa8b7a1b7bbad7



Yes there's no good reason. It's a relic of the way things used to be done, I think pre-subversion. For the same reason I don't think we need the symlinks, just a good record of who edited or contributed to what. There's the potential for a lot of cleanup in the tree. There's a stale branch in the old subversion repo where I reworked things to not use symlinks as a start. I might try to resurrect it.

Old Post 09-27-09 17:41 #
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Jon
Freedoom Bloke


Posts: 1227
Registered: 09-00



Catoptromancy said:
http://git.savannah.gnu.org/cgit/fr...cfa8b7a1b7bbad7


Thanks, hah, I note it was me who did that :)

Old Post 09-27-09 17:42 #
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jute
My avatar grips his belt rather tightly.


Posts: 1083
Registered: 03-03


I notice that there are still many placeholders for FreeDoom 1's music tracks, so feel free to use my Dave3D stuff for that too if you wish.

Old Post 10-04-09 20:03 #
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Catoptromancy
Member


Posts: 393
Registered: 08-06


Ya I only did doom2 for now, when im up to it ill finish off the doom1 music.
Unless someone really wants to make a git patch and do all the symlinking. The plus side to doing the work, is choosing what map each song gets.

If someone made a Freedoom1/2 map and wants a specific song, I can relink it.

Last edited by Catoptromancy on 10-05-09 at 01:16

Old Post 10-05-09 01:04 #
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wesleyjohnson
Junior Member


Posts: 133
Registered: 04-09


Should pick a date for a next release, at least as a target.
Should not wait years.
There are enough major fixes to justify a release now.

Old Post 01-05-10 22:29 #
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Catoptromancy
Member


Posts: 393
Registered: 08-06


The major fixes are a bit buggy though. Once those bugs are smoothed out I think a new release will be in order.

Old Post 01-06-10 01:41 #
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wesleyjohnson
Junior Member


Posts: 133
Registered: 04-09


Poking this so it does not go off the end of the posts page.

I would like to propose - August - as a target date, or at least some time in 2010.
Some of us have gotten significant work done and hate to see it just sitting there, waiting indefinitely.
My MAP13 will be a year old in Sept.

Old Post 03-05-10 20:17 #
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