wesleyjohnson
Member
Posts: 447
Registered: 04-09 |
Thanks. I suspected somebody had to have some working files.
After posting, I went on a search and downloaded everything I could find on sprite editing. There is only one package, xwadtools, which is put out by the same people (Majorel, etc.) who did yadex, and is for DOS and Unixes. I ended up with 3 versions of it, but the latest is 4.4.0.
Avoid deutex36 because it is only DOS executables and version 3.6.
Got to get Xforms to make XEW work.
It has about 20 command line tools. Such as deutex, bsp, a bunch of
palette conversion tools (one for gimp). The tools have many authors, and some have been ported.
If you are not using deutex to assemble the wad, then you must be using something similar.
If so, then the sprite file/directory that deutex uses should be adequate. I doubt I can get git access to work in any short time.
Deutex can explode a wad quickly enough, according to their docs.
Deutex has docs on how to extract a palette from existing sprite.
I will also try to get it out of the freedoom wad.
During assembly, deutex will do a find closest color.
Last edited by wesleyjohnson on 11-03-09 at 20:39
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