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bleutyler
Registered just to make one post


Posts: 1
Registered: 02-11


As the title says, I cannot get the mouse movement disabled in Freedoom.

Moving the mouse causes my character to move forward, strafe and backwards.

This is a problem because when there are hazardous jumps or lava to avoid, I cannot avoid it because my character falls in because I am trying to move him with just my WASD keys, but the aiming I do with the mouse causes my death.

Anyone have similar experiences and a solutions? The KEY BINDINGS area is where I see the configuration problems, but I am unable to clear the bindings to the mouse.

Disabling the mouse in SETUP also has no effect.

Old Post 02-19-11 19:28 #
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Gez
Why don't I have a custom title by now?!


Posts: 10683
Registered: 07-07


Freedoom isn't an executable. It's just a set of data. So any control issue you have with it, you'd have with Doom as well.

Freedoom is intended to be used with source ports, not "vanilla" Doom (more precisely, it needs a Boom-compatible port), so tell us which engine you're using.

Old Post 02-19-11 19:53 #
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Catoptromancy
Forum Regular


Posts: 874
Registered: 08-06


Most maps would crash vanilla anyway. Whatever port he is using likely has an option to turn off "vertical mouse movement" in the menu or to set "m_forward 0" in console.

Old Post 02-19-11 20:27 #
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d1337r
Warming Up


Posts: 15
Registered: 03-07


If you use PrBoom, try setting the vertical sensitivity to zero in the mouse settings.

Old Post 02-20-11 07:11 #
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