Baron of Hell
Register | User Profile | Member List | F.A.Q | Privacy Policy | New Blog | Search Forums | Forums Home
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > WADs & Mods > Zauberer
Pages (2): [1] 2 »  
Author
All times are GMT. The time now is 01:10. Post New Thread    Post A Reply
Cire
Member


Posts: 314
Registered: 10-08


EDIT: https://github.com/CireG/Zauberer <- Latest revision
Original post: Could someone please put together a Freehexen placeholder IWAD?

Last edited by Cire on 02-18-13 at 21:01

Old Post 06-05-11 00:54 #
Cire is offline Profile || Blog || PM || Search || Add Buddy IP || Edit/Delete || Quote
hex11
Senior Member


Posts: 2237
Registered: 09-09


I wonder, how much overlap is there in resources between Heretic and Hexen? Like, do they share some textures and sprites?

Well, looks like a few things at least:
http://doomwiki.org/wiki/Crystal_vial

I'm not sure about the textures though. Maybe enough can be copied from Blasphemer that the IWAD isn't totally empty. :P

Last edited by hex11 on 06-05-11 at 01:13

Old Post 06-05-11 01:03 #
hex11 is offline Profile || Blog || PM || Search || Add Buddy IP || Edit/Delete || Quote
Cire
Member


Posts: 314
Registered: 10-08


I agree. I actually also had this idea.

Old Post 06-05-11 01:19 #
Cire is offline Profile || Blog || PM || Search || Add Buddy IP || Edit/Delete || Quote
BondEar
Warming Up


Posts: 27
Registered: 01-11


It might be best to finish the free IWAD projects currently in progress (like Ultimate Freedoom, FreeDM, and Blasphemer) before starting another one.

Old Post 06-05-11 17:47 #
BondEar is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
wesleyjohnson
Senior Member


Posts: 1012
Registered: 04-09


Current projects will never be finished.
Holding bad on a new project will never get more people to work on them.

Old Post 06-06-11 21:52 #
wesleyjohnson is offline Profile || Blog || PM || Search || Add Buddy IP || Edit/Delete || Quote
Cire
Member


Posts: 314
Registered: 10-08


I agree with what wesleyjohnson said. So, anyone up for starting work on it?

Old Post 06-07-11 21:17 #
Cire is offline Profile || Blog || PM || Search || Add Buddy IP || Edit/Delete || Quote
Lawstiker
Mini-Member


Posts: 82
Registered: 07-09



Cire said:
I agree with what wesleyjohnson said. So, anyone up for starting work on it?


I do not agree with what wesleyjohnson said. If they will never get completed, whats the point of doing a hexen based project of the same type? It'll just have the same fate as all the others.

Why not just aid the projects that are already going? I haven't been following the freedoom stuff lately, but I'm pretty sure Blasphemer needs new management.

Old Post 06-07-11 22:51 #
Lawstiker is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
hex11
Senior Member


Posts: 2237
Registered: 09-09


You never know, it might attract some die-hard Hexen freaks who otherwise wouldn't have contributed. And just as Blasphemer can benefit FreeHexen, the reverse is also true since they share resources and (officially) some background story.

There is also stuff like the Korax mod, that might attract RPG players or fantasy freaks, who may find the IWAD to be a good foundation for their own custom RPG.

Btw, I don't use "freak" as a derogatory term here. It also means someone passionate/crazy about something.

Old Post 06-08-11 00:39 #
hex11 is offline Profile || Blog || PM || Search || Add Buddy IP || Edit/Delete || Quote
Cire
Member


Posts: 314
Registered: 10-08


Agreed, hex11. Basically just making an IWAD with stuff borrowed from Blasphemer and other placeholder resources would get the ball rolling and shouldn't be to much work for someone with decent knowledge of how the Hexen IWAD is structured, which I think some people here have. I would do it myself, but unfortunatly I lack the technical know-how of WAD editing.

Old Post 06-08-11 00:59 #
Cire is offline Profile || Blog || PM || Search || Add Buddy IP || Edit/Delete || Quote
wesleyjohnson
Senior Member


Posts: 1012
Registered: 04-09


It is like every hardware and software project I have worked on. They do not get finished (according to the engineers and programmers). They run out of money, time, patience.. They get shipped to the customer however, and many get used. (Some got improved to the point they do not work anymore.)

We play these wads, before they are finished.
Do better than blasphemer and put in some playable sprites at the start. They do not have to be great sprites, just have all the frames, and some differentiation.
Create a theme and put in place-holders for all the levels.
Make sure it is correct enough to play on some Hexen port.

Borrow as little as possible, it is too hard to identify later.
Stuff can be marked as temp place-holders in subtle ways.

An easier target to measure is "complete" (FreeDoom is close, some sprites still have placeholder square boxes).

(Has anyone noticed that "ir-regard-less" gets bleeped in these posts. Try to use it without the hyphens, it gets replaced by ********* )

Last edited by wesleyjohnson on 06-08-11 at 03:50

Old Post 06-08-11 03:43 #
wesleyjohnson is offline Profile || Blog || PM || Search || Add Buddy IP || Edit/Delete || Quote
Mithran Denizen
Senior Member


Posts: 1093
Registered: 05-10



wesleyjohnson said:
(Has anyone noticed that "ir-regard-less" gets bleeped in these posts. Try to use it without the hyphens, it gets replaced by ********* )
Maybe that has something to do with the fact that it's not a real word, or is at best an irritatingly prole-tastic nonstandard word that makes one look like a moron.

Old Post 06-08-11 03:57 #
Mithran Denizen is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
Gez
Why don't I have a custom title by now?!


Posts: 11145
Registered: 07-07


Also, it's a double-negation. Regardless means without regard, adding ir- in front makes it mean "not without regard". Which is generally not what the people using it actually wanted to say.

Old Post 06-08-11 09:14 #
Gez is online now Profile || Blog || PM || Search || Add Buddy IP || Edit/Delete || Quote
shadow1013
Junior Member


Posts: 233
Registered: 08-10


if a free hexen iwad were to be made, which is a good idea considering all the advanced features in hexen (im pretty sure not even intermission texts are in the executable and ACS), that it should attempt to be vanilla compatible. just saying though

Old Post 06-09-11 01:43 #
shadow1013 is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
Sodaholic
I feel justified yet disgusted with myself at the same time


Posts: 2841
Registered: 04-07


I honestly don't see the point. What's next, FreeStrife?

Old Post 06-09-11 02:02 #
Sodaholic is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
Gez
Why don't I have a custom title by now?!


Posts: 11145
Registered: 07-07


FreeStrife would be justified in that this game is no longer distributed in any way; whereas Doom, Heretic and Hexen are still sold (and quite cheaply) on Id's online store and on Steam.

Old Post 06-09-11 09:45 #
Gez is online now Profile || Blog || PM || Search || Add Buddy IP || Edit/Delete || Quote
hex11
Senior Member


Posts: 2237
Registered: 09-09


Whatever happened with the Strife ownership investigation anyway? Did you find out anything?

Old Post 06-09-11 13:55 #
hex11 is offline Profile || Blog || PM || Search || Add Buddy IP || Edit/Delete || Quote
wesleyjohnson
Senior Member


Posts: 1012
Registered: 04-09


We play these wads, irregard if they are finished.

I'll try that to see if it is more acceptable, except that the spell checker on this site will accept ************, but red underlines irregard.

Old Post 06-09-11 20:53 #
wesleyjohnson is offline Profile || Blog || PM || Search || Add Buddy IP || Edit/Delete || Quote
hex11
Senior Member


Posts: 2237
Registered: 09-09


Hehe, a forum software with built-in grammar checking. Gotta love it. :P

Old Post 06-09-11 22:01 #
hex11 is offline Profile || Blog || PM || Search || Add Buddy IP || Edit/Delete || Quote
Cire
Member


Posts: 314
Registered: 10-08


I support the idea of a Freestrife also.

wesleyjohnson: Those placeholder square boxes where omited from the build script recently, so Freedoom's sprites are actually complete (although some monsters might be up for replacement). What Freedoom is more in need of are maps, sounds and music.

Old Post 06-10-11 01:57 #
Cire is offline Profile || Blog || PM || Search || Add Buddy IP || Edit/Delete || Quote
Mithran Denizen
Senior Member


Posts: 1093
Registered: 05-10



Cire said:
Freedoom's sprites are actually complete (although some monsters might be up for replacement).
Unless I missed something, there are still a number of unfinished sprites for several monsters, most noticably the semen monster's attack frames.

Old Post 06-10-11 02:02 #
Mithran Denizen is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
hex11
Senior Member


Posts: 2237
Registered: 09-09


Heretic & Hexen have less PWADs for sure, but apparently there are folks out there who love them to bits. The fact that Blasphemer even got as far as it did is a testament to that (otherwise it'd just be an empty repository). There are also new PWADs and mods coming out even today, so it's unfair to look at those games and dismiss them out of hand simply because they're not as popular as the greatest FPS of all time. ;)

Anyway, "FreeHexen" or Blasphemer aren't projects that you must feel obligated to work on. Anyone who feels they're a waste of time (and that's their right) can simply choose to not partake in them.

You can actually apply similar logic to Doom itself, given the great number of source ports in existence today. Some try to remain faithful to the original (Chocolate Doom), some try to push the boundaries (ZDoom, EDGE, etc.) and others have a more middle-ground approach (Doom+, PrBoom, Odamex). But they are all equally valid, and can only be judged based on personal preferences. Would the Doom community be better off if there was only one single port?

Old Post 06-10-11 03:21 #
hex11 is offline Profile || Blog || PM || Search || Add Buddy IP || Edit/Delete || Quote
Cire
Member


Posts: 314
Registered: 10-08


*See first post for latest revision*
I started work on a Freehexen. It's a PWAD with files copied from Blasphemer that overlap between Hexen and Heretic. I also added empty lumps for MAP01, MAP40 and WINNOWR to get ZDoom to identify it as Hexen and start. Please give your thoughts on this WAD, tell me if I missed any lumps from Blasphemer as I did this manually today. If you have any material to submit I would be happy to add them to the WAD.

Last edited by Cire on 02-16-13 at 21:51

Old Post 02-12-13 21:42 #
Cire is offline Profile || Blog || PM || Search || Add Buddy IP || Edit/Delete || Quote
Springy
Senior Member


Posts: 1354
Registered: 09-12


Oh, well good luck on it. We were thinking of creating one after Blasphemer if there are any spare resources. Hope all goes well and yes I always wondered why there wasn't a free Hexen version. If we have any spare resources (I'm sure we probably will) I'll give you some to use.

Old Post 02-12-13 21:45 #
Springy is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
Cire
Member


Posts: 314
Registered: 10-08


Thanks Springy. :)

Old Post 02-12-13 21:47 #
Cire is offline Profile || Blog || PM || Search || Add Buddy IP || Edit/Delete || Quote
Gez
Why don't I have a custom title by now?!


Posts: 11145
Registered: 07-07


I've thought that it could be neat to make Blasphemer (once completed for Heretic) also work for Hexen too. Other than some minotaur frames, there is no incompatibility between the resources. The palettes are quite different, though, but Blasphemer's palette will already screw up some custom textures in Heretic mods, so at this point there's no need to worry about mod compatibility.

Basically, in Heretic mod it'd play ExMx maps, and in Hexen mode it'd play MAPxx maps.

Old Post 02-12-13 21:49 #
Gez is online now Profile || Blog || PM || Search || Add Buddy IP || Edit/Delete || Quote
Springy
Senior Member


Posts: 1354
Registered: 09-12



Gez said:
I've thought that it could be neat to make Blasphemer (once completed for Heretic) also work for Hexen too. Other than some minotaur frames, there is no incompatibility between the resources. The palettes are quite different, though, but Blasphemer's palette will already screw up some custom textures in Heretic mods, so at this point there's no need to worry about mod compatibility.

Basically, in Heretic mod it'd play ExMx maps, and in Hexen mode it'd play MAPxx maps.


Yeah would be nice. I'm glad Cire's taken to getting a free Hexen IWAD started. We were thinking about making a Hexen IWAD (free version of course) after Heretic because Blox mentioned that it would be pretty neat to do so. I'll be keeping my eye on this one and hopefully be able to offer help if he needs it.

Old Post 02-12-13 21:53 #
Springy is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
Cire
Member


Posts: 314
Registered: 10-08


Thanks for reminding me of the Minotaur sprites Gez, forgot about those, will add them to the PWAD. EDIT: Something strange with Blasphemer, it doesn't seem to have as many Minotaur sprites as Heretic, and they're named differently. What's up with that?

Old Post 02-12-13 21:55 #
Cire is offline Profile || Blog || PM || Search || Add Buddy IP || Edit/Delete || Quote
Cire
Member


Posts: 314
Registered: 10-08


Would it be legally acceptable to use anything from Hexen itself? Can basic things like the palette be considered copyrightable?

Old Post 02-13-13 00:10 #
Cire is offline Profile || Blog || PM || Search || Add Buddy IP || Edit/Delete || Quote
Gez
Why don't I have a custom title by now?!


Posts: 11145
Registered: 07-07


Basically, no to the first, yes to the second.

Old Post 02-13-13 00:22 #
Gez is online now Profile || Blog || PM || Search || Add Buddy IP || Edit/Delete || Quote
GreyGhost
Why don't I have a custom title by now?!


Posts: 8713
Registered: 01-08



Cire said:
Something strange with Blasphemer, it doesn't seem to have as many Minotaur sprites as Heretic, and they're named differently. What's up with that?
Looks like they're placeholders.

Old Post 02-13-13 00:23 #
GreyGhost is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
All times are GMT. The time now is 01:10. Post New Thread    Post A Reply
Pages (2): [1] 2 »  
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > WADs & Mods > Zauberer

Show Printable Version | Email this Page | Subscribe to this Thread

 

Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is OFF
vB code is ON
Smilies are OFF
[IMG] code is ON
 

< Contact Us - Doomworld >

Powered by: vBulletin Version 2.2.5
Copyright ©2000, 2001, Jelsoft Enterprises Limited.