Icon of Sin / Baphomet
User Profile | Member List | F.A.Q | Privacy Policy | New Blog | Search Forums | Forums Home
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Special Interest > Freedoom > ftp downtime
 
Author
All times are GMT. The time now is 01:23. Post New Thread    Post A Reply
Jon
code scholar


Posts: 1475
Registered: 09-00


I need to bring the ftp server down tonight, I hope to have it up again by the end of the week.

Actually it *has* been down for about a week, I think!

Old Post Jun 9 2011 17:12 #
Jon is offline Twitter account Github || Blog || PM || Post History || Add Buddy IP || Edit || Quote
RjY
anARCHy


Posts: 1025
Registered: 05-02


Thanks for continuing to maintain it, but I'm not sure that anyone besides wesleyjohnson ever uses it. Honestly, it's a bit of a bottleneck too - I have to wait for someone else, usually Catoptromancy, to get stuff off it before I can make git patches, so things uploaded there tend to linger a long time before getting to the repository and daily builds.

Old Post Jun 10 2011 23:28 #
RjY is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
wesleyjohnson
Senior Member


Posts: 1133
Registered: 04-09


Judging by the collection of files and dates, its more than just me.
I only have about 8 files out of the 40 or so (roughly).

Old Post Jun 14 2011 02:29 #
wesleyjohnson is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Jon
code scholar


Posts: 1475
Registered: 09-00



RjY said:
Thanks for continuing to maintain it

You're welcome: I'm happy to continue to do so as long as it's useful (which is something I worry it might not be).

It should be back up soon (just waiting for free.doomers.org to be repointed to the new IP, which is 92.243.16.123)

Old Post Jun 14 2011 10:53 #
Jon is offline Twitter account Github || Blog || PM || Post History || Add Buddy IP || Edit || Quote
wesleyjohnson
Senior Member


Posts: 1133
Registered: 04-09


Thanks for maintaining it.
Apparently there is no way for me to remove old files.
Does anyone delete the old stuff? Maybe after it gets committed.
Or maybe it should get moved to some other place after it gets committed ??
I think I got four old versions of levels hanging around there.

Old Post Jun 14 2011 20:04 #
wesleyjohnson is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Jon
code scholar


Posts: 1475
Registered: 09-00



wesleyjohnson said:
Thanks for maintaining it.
Apparently there is no way for me to remove old files.
Does anyone delete the old stuff? Maybe after it gets committed.
Or maybe it should get moved to some other place after it gets committed ??
I think I got four old versions of levels hanging around there.

Catoptromancy should be cleaning out old files. Anonymous users cannot read or delete files this is a security precaution, or a third party could use free.doomers.org to distribute anything to anyone else.

Old Post Jun 16 2011 09:50 #
Jon is offline Twitter account Github || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Catoptromancy
Senior Member


Posts: 1189
Registered: 08-06


I sort them by date. I think there was a directory to move old files to. I keep losing the password, so it takes awhile to grab submissions off it.

Old Post Jun 16 2011 13:32 #
Catoptromancy is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Jon
code scholar


Posts: 1475
Registered: 09-00



Catoptromancy said:
I sort them by date. I think there was a directory to move old files to. I keep losing the password, so it takes awhile to grab submissions off it.

There's no old directory (at least any more): please delete stuff that you've either accepted or rejected for freedoom.

Do you need the password resetting?

Old Post Jun 17 2011 10:17 #
Jon is offline Twitter account Github || Blog || PM || Post History || Add Buddy IP || Edit || Quote
wesleyjohnson
Senior Member


Posts: 1133
Registered: 04-09


We could have one incoming directory (writable., no read) and one visible directory (read only, no write).
Files being committed, and other approved documents, would get moved to the visible directory, where everyone could read them.
This could get done at the same time incoming files are committed and so would add little work.

It would be much easier to see that there is something in incoming that needs attention if all the old stuff had some other place to be, and why not make that place readable to all.

Unapproved third party files in incoming would get deleted and would never be readable.

Old Post Jun 17 2011 22:39 #
wesleyjohnson is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Catoptromancy
Senior Member


Posts: 1189
Registered: 08-06


Ill sort it out sometime soon. Still just posting a speedyshare is much faster as anyone can instantly play/test wad.

Here is perfect example. Before I even check the forums, there are multiple bug reports and fixes made. FTP is the slowest possible method.
http://www.doomworld.com/vb/freedoo...-e3m3-and-e3m9/

Old Post Jun 18 2011 15:44 #
Catoptromancy is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
wesleyjohnson
Senior Member


Posts: 1133
Registered: 04-09


SpeedyShare requires 4 or steps, copying a link, and then posting it in the forum. And then potential readers have to get it within a few days as it disappears suddenly. No good for long term exposure of incoming levels and sprites.
Using the ftp is one step, and it stays safe no matter how long it takes for someone to get to it. Does not even require posting in the forum, but I do so as a notification.

Old Post Jun 25 2011 20:17 #
wesleyjohnson is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
RjY
anARCHy


Posts: 1025
Registered: 05-02


Allow me to use this thread to report another issue regarding free.doomers.org: the nightly snapshots aren't updating.
code:
rjy@vile /tmp/freedoom % curl http://free.doomers.org/build.log starting freedoom nightly build Sun Jul 10 10:08:01 BST 2011 /home/jon/bin/freedoom: 19: make: not found
This has apparently been the case for a while (thanks to Protox for mentioning it in #freedoom)

Old Post Jul 10 2011 15:53 #
RjY is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Jon
code scholar


Posts: 1475
Registered: 09-00



RjY said:
Allow me to use this thread to report another issue regarding free.doomers.org: the nightly snapshots aren't updating.
code:
rjy@vile /tmp/freedoom % curl http://free.doomers.org/build.log starting freedoom nightly build Sun Jul 10 10:08:01 BST 2011 /home/jon/bin/freedoom: 19: make: not found
This has apparently been the case for a while (thanks to Protox for mentioning it in #freedoom)

Oops. I totally forgot about that. It's probably just a missing cron job. Thanks for letting me know.

Edit: think I've fixed it.

Last edited by Jon on Jul 11 2011 at 15:15

Old Post Jul 10 2011 20:29 #
Jon is offline Twitter account Github || Blog || PM || Post History || Add Buddy IP || Edit || Quote
All times are GMT. The time now is 01:23. Post New Thread    Post A Reply
 
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Special Interest > Freedoom > ftp downtime

Show Printable Version | Email this Page | Subscribe to this Thread

 

Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is OFF
vB code is ON
Smilies are OFF
[IMG] code is ON
 

< Contact Us - Doomworld >

Powered by: vBulletin Version 2.2.5
Copyright ©2000, 2001, Jelsoft Enterprises Limited.