Icon of Sin / Baphomet
Register | User Profile | Member List | F.A.Q | Privacy Policy | New Blog | Search Forums | Forums Home
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Special Interest > Freedoom > An idea for level names
 
Author
All times are GMT. The time now is 23:21. Post New Thread    Post A Reply
shadow1013
Junior Member


Posts: 233
Registered: 08-10


For the intermission graphics we can make actual level names that are similar to the automap strings stored within the executable, *BUT* have them different enough that it doesn't produce a copyright issue, which eliminates both that problem, and the ugly Map1 Map2 level names in intermission. Kinda gives a map08 feeling to freedoom names

Ex:

Hangar --> Spaceport
Nuclear Plant --> Energy Core
Phobos Labs --> AGM Laboratory I
etc...

Last edited by shadow1013 on 11-05-11 at 22:42

Old Post 11-05-11 20:27 #
shadow1013 is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
Jon
Freedoom Bloke


Posts: 1351
Registered: 09-00


If we're going to create custom level names, I don't see the point in naming them anything similar to the originals. They might as well be entirely novel, and fit the freedoom levels.

Old Post 11-08-11 20:19 #
Jon is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
fraggle
Filled with the code of Doom


Posts: 7290
Registered: 07-00


I agree with Jon. Freedoom's levels are not supposed to be replicas of the Doom levels.

Old Post 11-08-11 21:07 #
fraggle is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
Catoptromancy
Forum Regular


Posts: 874
Registered: 08-06


Level names will be changed in time. I suggest waiting for a solid story first and then naming the levels to fit the story as well as the map themes.

Old Post 11-09-11 03:39 #
Catoptromancy is offline Profile || Blog || PM || Search || Add Buddy IP || Edit/Delete || Quote
All times are GMT. The time now is 23:21. Post New Thread    Post A Reply
 
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Special Interest > Freedoom > An idea for level names

Show Printable Version | Email this Page | Subscribe to this Thread

 

Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is OFF
vB code is ON
Smilies are OFF
[IMG] code is ON
 

< Contact Us - Doomworld >

Powered by: vBulletin Version 2.2.5
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Message Board Statistics