shadow1013
Junior Member
Posts: 229
Registered: 08-10 |
For the intermission graphics we can make actual level names that are similar to the automap strings stored within the executable, *BUT* have them different enough that it doesn't produce a copyright issue, which eliminates both that problem, and the ugly Map1 Map2 level names in intermission. Kinda gives a map08 feeling to freedoom names
Ex:
Hangar --> Spaceport
Nuclear Plant --> Energy Core
Phobos Labs --> AGM Laboratory I
etc...
Last edited by shadow1013 on 11-05-11 at 22:42
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