wesleyjohnson
Forum Regular
Posts: 673
Registered: 04-09 |
Map09
Have not been able to get a crash using prboom (2.5 I think).
Did get a message about a bad texture name.
Sidedef 3270, Linedef 2189, lower texture is MFADEMAP.
Have to use "wadtls +v +vl -w freedoom.wad -m 09 -o map09.tls" to find it (I think it is wadtls but forgot to put it in my notes).
DoomLegacy, Yadex, and other tools only see MFADEMAP, but prboom is seeing MFADEMAPASHWALL2. The linedef is a FRICTION, and that texture is not even used, so I deleted the lower texture name.
If you want, delete the lower texture name in linedef 2189 and see if it stops your crashing.
I have made an updated Map09, which I think is almost done, but I am testing.
Will probably submit it within a week. It already has this fix and a large amount of rework in the entrance, exit, outdoor, and cave areas, plus two new vending machines.
Also, I run Linux. Windows binaries are of no use to me.
Last edited by wesleyjohnson on 02-22-13 at 00:17
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