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fraggle
Filled with the code of Doom


Posts: 7464
Registered: 07-00


Now that level names are autogenerated, it's trivial for us to change the names of Freedoom's levels. Let's come up with proper names for the levels instead of the current boring "MAP01" / "E1M1" names.

Rules:
  • You can suggest as many level names as you want.
  • If you're the author of a level, you get to decide the name.
  • Don't base your names on Doom's level names. We are not recreating Doom.
  • Please play through the level before deciding on a name.
  • As suggestions come in, I will add them to the list below. The person who came up with the name is listed in square brackets. If there's an asterisk, the author of the level named it.
  • If multiple people give conflicting suggestions then I'll choose one based on popular opinion or my own taste.

code:
HUSTR_1 = HUSTR_2 = HUSTR_3 = HUSTR_4 = HUSTR_5 = HUSTR_6 = HUSTR_7 = Outer storage warehouse [fraggle] HUSTR_8 = HUSTR_9 = Mine HM09 [wesleyjohnson*] HUSTR_10 = HUSTR_11 = HUSTR_12 = Tertiary loading bay [fraggle] HUSTR_13 = Return to Earth [wesleyjohnson*] HUSTR_14 = HUSTR_15 = HUSTR_16 = HUSTR_17 = HUSTR_18 = HUSTR_19 = Castle [wesleyjohnson*] HUSTR_20 = HUSTR_21 = HUSTR_22 = HUSTR_23 = HUSTR_24 = HUSTR_25 = HUSTR_26 = HUSTR_27 = HUSTR_28 = HUSTR_29 = HUSTR_30 = HUSTR_31 = HUSTR_32 = Episode 1 is named ... HUSTR_E1M1 = Starport [Marnetmar] HUSTR_E1M2 = Communications Center [Marnetmar] HUSTR_E1M3 = Waste Disposal [Marnetmar] HUSTR_E1M4 = Supply Depot [Marnetmar] HUSTR_E1M5 = Control Center [Marnetmar] HUSTR_E1M6 = Training Center [fraggle] HUSTR_E1M7 = Research Labs [Marnetmar] HUSTR_E1M8 = Quarry [Marnetmar] HUSTR_E1M9 = Armory [Marnetmar] Episode 2 is named ... HUSTR_E2M1 = Ruins [Marnetmar] HUSTR_E2M2 = Power Plant [Marnetmar] HUSTR_E2M3 = HUSTR_E2M4 = Sample Holding Center [fraggle] HUSTR_E2M5 = Fortress 31 [fraggle] HUSTR_E2M6 = HUSTR_E2M7 = HUSTR_E2M8 = Containment Chamber [Marnetmar] HUSTR_E2M9 = Episode 3 is named ... HUSTR_E3M1 = Land of the Lost [Marnetmar] HUSTR_E3M2 = Infernal Caverns [Marnetmar] HUSTR_E3M3 = HUSTR_E3M4 = HUSTR_E3M5 = HUSTR_E3M6 = Igneous Intrusion [fraggle] HUSTR_E3M7 = HUSTR_E3M8 = The Lair [Marnetmar] HUSTR_E3M9 = [No E4 because this is going to be Double Impact] == FreeDM == DMHUSTR_1 = DM01: Tech Test [Protox*] DMHUSTR_2 = DM02: Tech Arena [Protox] DMHUSTR_3 = DM03: AGM Ammo Depot [Protox] DMHUSTR_4 = DM04: FreeDM Maze [Protox] DMHUSTR_5 = DM05: The Exile [Protox] DMHUSTR_6 = DM06: Energy Facility [Protox] DMHUSTR_7 = DM07: Main Stronghold [Protox] DMHUSTR_8 = DM08: Substation 45 [Protox] DMHUSTR_9 = DM09: Weapons factory [Protox] DMHUSTR_10 = DM10: Sacred Dead [Protox] DMHUSTR_11 = DM11: Primary Defense Fort [Protox] DMHUSTR_12 = DM12: Hazard Store [Protox] DMHUSTR_13 = DM13: Natural Station [Protox] DMHUSTR_14 = DM14: Water Recycling [Protox] DMHUSTR_15 = DM15: Tag Deathmatch [Protox*] DMHUSTR_16 = DM16: Fourplay [joe-ilya] DMHUSTR_17 = DM17: Flooded base [joe-ilya] DMHUSTR_18 = DM18 DMHUSTR_19 = DM19 DMHUSTR_20 = DM20 DMHUSTR_21 = DM21: Tomb of Ledemir [Protox] DMHUSTR_22 = DM22: Mansion yard [joe-ilya] DMHUSTR_23 = DM23: Up n' down canyon [joe-ilya] DMHUSTR_24 = DM24 DMHUSTR_25 = DM25 DMHUSTR_26 = DM26 DMHUSTR_27 = DM27: Punk tech [joe-ilya] DMHUSTR_28 = DM28: Last Gate [Protox] DMHUSTR_29 = DM29: Loss of Control [Protox] DMHUSTR_30 = DM30: Last Man Standing [Protox] DMHUSTR_31 = DM31: Single Barreled [Protox*] DMHUSTR_32 = DM32: All Green [Protox*]

Old Post 12-14-13 21:42 #
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Marnetmar
Forum Staple


Posts: 2783
Registered: 09-10


So I used the version on the official website, I hope that's the right one.

E1M1: Starport
E1M2: Communications Center
E1M3: Waste Disposal
E1M4: Supply Depot
E1M5: Control Center
E1M6: Enlisted Quarters
E1M7: Research Labs
E1M8: Quarry
E1M9: Armory

E2M1: Ruins
E2M2: Power Plant (I know we can't use similar names but this map makes me think of a powerplant)
E2M3: ???
E2M4: I have no clue what to call this
E2M5: ???
E2M6: ???
E2M7: ???
E2M8: Containment Chamber
E2M9: ???

E3M1: Land of the Lost
E3M2: Infernal Caverns
E3M3: ???
E3M4: ???
E3M5: ???
E3M6: Not sure
E3M7: ???
E3M8: The Lair?
E3M9: ???

Last edited by Marnetmar on 12-14-13 at 23:38

Old Post 12-14-13 23:26 #
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chungy
Senior Member


Posts: 1829
Registered: 06-05



Marnetmar said:
E3M6: Not sure

Best map name.

Old Post 12-14-13 23:57 #
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Marnetmar
Forum Staple


Posts: 2783
Registered: 09-10


I say all of the levels should be movie quotes. One could be "Your mother was a hamster and your father smelt of Elderberries!"

Edit: I fart in your general direction shall be E1M1

Old Post 12-15-13 00:07 #
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fraggle
Filled with the code of Doom


Posts: 7464
Registered: 07-00


An okay start, although I've left out "Enlisted Quarters" which was one of the original level names from the Doom Bible.

E1M7 looks more like a waste disposal center than E1M3 does and I don't get a "control center" vibe from E1M5.

I made up some names of my own for the ones you left out. We also need names for the episodes.

Old Post 12-15-13 00:45 #
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Z0k
Junior Member


Posts: 104
Registered: 05-09


:P i liked how E2M5 is called Fortress 31, how you got that name? sounds pretty nice for me.

Old Post 12-15-13 01:07 #
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fraggle
Filled with the code of Doom


Posts: 7464
Registered: 07-00



Z0k said:
:P i liked how E2M5 is called Fortress 31, how you got that name? sounds pretty nice for me.
As it's your level, I'm glad you like it! I was just wandering around it and it reminded me of a castle or fortress, except one made by a modern, advanced military. Calling it just "Fortress" seemed boring so I was thinking along the lines of "[adjective] Fortress" but couldn't think of a good adjective to use. A fortress like these is probably just one of many, so I added a number to the end instead.

Old Post 12-15-13 01:19 #
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jeff-d
Warming Up


Posts: 27
Registered: 11-13


Just to be awkward I'm not keen on level names with the word "Centre" in because of the fact that you don't seem able to spell it correctly! :)

Old Post 12-16-13 22:29 #
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Marnetmar
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Posts: 2783
Registered: 09-10


Neither of the two spellings is right or wrong really. Here in the states we switch the E and R around, much like how we take the U out of colour, etc.

Old Post 12-16-13 23:44 #
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fraggle
Filled with the code of Doom


Posts: 7464
Registered: 07-00



jeff-d said:
Just to be awkward I'm not keen on level names with the word "Centre" in because of the fact that you don't seem able to spell it correctly! :)
I've learned to go with the American spelling for most things just for consistency.

Old Post 12-17-13 10:07 #
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wesleyjohnson
Forum Regular


Posts: 987
Registered: 04-09


Map09 = "Mine HM09" [wesleyjohnson]
Map13 = "Return to Earth" [wesleyjohnson]
Map19 = "Castle" [wesleyjohnson]

Old Post 12-17-13 20:15 #
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fraggle
Filled with the code of Doom


Posts: 7464
Registered: 07-00


Added, thanks!

Old Post 12-18-13 14:08 #
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fraggle
Filled with the code of Doom


Posts: 7464
Registered: 07-00


I've added a new name for E1M6, just so we have a full set of level names for episode 1.

I've committed the current level names to the Git repository, and also added some intermission screen text in case anyone is interested.

Old Post 12-30-13 22:59 #
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joe-ilya
Senior Member


Posts: 1799
Registered: 10-12


FreeDM

DMHUSTR_16 = DM16: Fourplay
DMHUSTR_17 = DM17: Flooded base
DMHUSTR_22 = DM22: Mansion yard
DMHUSTR_23 = DM23: Up n' down canyon
DMHUSTR_27 = DM27: Punk tech

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Old Post 02-22-14 18:29 #
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