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BlackFish
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for all of the people making the freedoom levels, you should give this doom2 wad a try.
ftp://3darchives.in-span.net/pub/id...p-r/phobos2.zip

Old Post Jun 27 2002 05:31 #
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Kid Airbag
Not really a kid. Not really an airbag. WHAT THE HELL IS IT?!? Who's asking? Are you French? An airbag is a safety device in a car that inflates during a collision and blocks you from smashing your head into the dashboard or steering wheel!


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Is that Roger Ritenour's wad?

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Old Post Jun 27 2002 06:08 #
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BlackFish
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yeah, and it kicks ass

Old Post Jun 27 2002 06:11 #
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Kid Airbag
Not really a kid. Not really an airbag. WHAT THE HELL IS IT?!? Who's asking? Are you French? An airbag is a safety device in a car that inflates during a collision and blocks you from smashing your head into the dashboard or steering wheel!


Posts: 6359
Registered: 12-00


Yeah, if I remember correctly, that was the only one of his I thoroughly enjoyed the whole way though. The others all had incredible moments, and then some rather weak ones (highlighted of course by his god damn annoying use of un-mappable walls).

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Old Post Jun 27 2002 07:20 #
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Linguica


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http://www.doomworld.com/newstuff/phobos.shtml

Old Post Jun 27 2002 09:46 #
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Naked Snake
HAHA I AM A FAG AND I CAN'T CHANGE THIS TITLE ANYMORE


Posts: 11320
Registered: 05-01


Goddamn this is a fucking sweet wad!

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Old Post Jun 27 2002 10:38 #
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Jon
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It's a great wad, and I have taken it into account in e1m1 (and e1m8's planning) however there are a few things about it that make it (or a clone) unsuitable generally for freedoom.

You can broadly categorise wads into two types- those which are designed to be played, and those which are designed to be looked at. Of course, the definitions aren't clear-cut and there's a lot of crossover, but I think the phobos map is firmly (and excellently) in the look-at category. Freedoom needs to be predominantly in the play category.

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Old Post Jun 27 2002 12:32 #
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