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Fredrik


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So I've made some stuff again, yeah.
  • Player sprite cleanup. I rushed a bit at the end so the quality of some frames is not as high as in others. But they're all OK now, I think.
  • Rocket Launcher & Rockets/Rocket Explosions The weapon sprite's not perfect but the explosions are IMO neat. Try them in ZDoom with addrocketexplosion=true set in the .ini file.
  • Shotgun. Yay, a decent shotgun replacement, at last! I think. Looks best in GL mode because some of the rotation pixelation I caused while editing disappears.

Old Post Aug 10 2002 18:49 #
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boris
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Hooray for Fredrik!

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Old Post Aug 10 2002 19:07 #
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geekmarine
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Thanks Fredrik, those are some kick-ass sprites. Finally, a decent shotgun, and the player really looks ready to kick some demon butt now. Also, it's nice to have a rocket launcher. Now, are you still working on that Mancubus?

Old Post Aug 10 2002 21:31 #
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Fredrik


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geekmarine said:
Now, are you still working on that Mancubus?

Not currently, but I'll get back to that some time.

Old Post Aug 10 2002 21:42 #
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Jon
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Ooooh I get to look at these in a short while...

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Old Post Aug 10 2002 23:44 #
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fraggle
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I added them into the build. Thanks fredrik !!!!!! <3 <3 <3

All we need now are super shotgun and fist replacements and we will have a complete set of weapons. Uh, anyone have a good looking fist? heh

Last edited by fraggle on Aug 11 2002 at 19:33

Old Post Aug 11 2002 03:29 #
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fraggle
Filled with the code of Doom


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Infact, to be more precise heres a list of all the currently missing sprites that are missing from the shareware build:
  • baron (BOSS)
  • baron shot (BAL7)
  • chainsaw sprite (in level) (CSAW)
  • chaingun sprite (in level) (MGUN)
  • technical column (ELEC)
  • small pool of blood (POL5)
  • punching fist psprite (PUNG)
Its certainly not much. Any takers?

Last edited by fraggle on Aug 11 2002 at 16:01

Old Post Aug 11 2002 03:58 #
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mmnpsrsoskl
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I'll see what I can do captain!

:P

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Old Post Aug 11 2002 08:34 #
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boris
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  • baron (BAL7)
  • baron shot (BOSS)

Isn't it the other way around?

  • small pool of blood (POL5)

Heh, nobody did that yet?

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Old Post Aug 11 2002 12:38 #
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fraggle
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Tarin said:
Isn't it the other way around?

Yes.

Old Post Aug 11 2002 16:01 #
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BlackFish
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fraggle said:
I added them into the build. Thanks fredrik !!!!!! <3 <3 <3

All we need now is a fist replacement and we will have a complete set of weapons. Uh, anyone have a good looking fist? heh

In espi's gun's pc there are good punching frames.

Old Post Aug 11 2002 17:04 #
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geekmarine
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Darn, don't forget the Imp gibbing frames. They aren't done, either. Just thought I should point that out to make sure it wasn't overlooked.

Old Post Aug 11 2002 23:47 #
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Jon
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RailGunner said:
In espi's gun's pc there are good punching frames.

But where did they come from? Some of the other stuff in there is copyright. Also the chaingun you uploaded is not free - it originated from '3D game Alchemy' and is only available for non-commercial use. I know the Twice Risen text files didn't make this clear enough, unfortunately because of this we can't really touch any of the twice risen stuff :( the BFG should be ok though.

(thanks for your work so far)

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Old Post Aug 12 2002 00:17 #
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geekmarine
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Speaking of copyright, somebody check that POL5A0 sprite which was recently uploaded. It's the original from Doom!!! We've apparently gone from ripping off resources to just ripping them from the actual game. I'm sure that this was an honest mistake, but we should really get that fixed.

Old Post Aug 12 2002 01:29 #
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fraggle
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Speaking of copyright, somebody check that POL5A0 sprite which was recently uploaded. It's the original from Doom!!! We've apparently gone from ripping off resources to just ripping them from the actual game. I'm sure that this was an honest mistake, but we should really get that fixed.
Oops. I removed that. Cyb submitted it, I'm sure it was a complete mistake.

Old Post Aug 12 2002 01:54 #
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Cyb


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Yah, it was, I resubmitted.

Hooray for forgetting to load the new image into the pwad!

Duur.

Old Post Aug 12 2002 08:05 #
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Jon
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geekmarine said:
Darn, don't forget the Imp gibbing frames. They aren't done, either. Just thought I should point that out to make sure it wasn't overlooked.

I'm currently making a completely new imp sprite, which people will hopefully prefer to that snakeman thing.

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Old Post Aug 12 2002 09:58 #
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Fredrik


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Jon said:
I'm currently making a completely new imp sprite, which people will hopefully prefer to that snakeman thing.

I'd be happy to help out with some frames.

Old Post Aug 12 2002 14:15 #
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Lazer
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Jon said:
I'm currently making a completely new imp sprite, which people will hopefully prefer to that snakeman thing.

samples?

Old Post Aug 12 2002 19:22 #
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Jon
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There's not enough done to show any samples yet (sorry)

Fred - I'll get in touch when I've done a little more :)

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Old Post Aug 12 2002 21:32 #
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sgtcrispy
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I suppose I'll have to remake the imp sounds to huh?

bloody 11hz...

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Old Post Aug 25 2002 03:29 #
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Submerge
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I volunteer to do the small pool of blood. (POL5)

Oh, could someone post some screens of fred's new stuff?

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Old Post Aug 26 2002 17:53 #
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Jon
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sgtcrispy said:
I suppose I'll have to remake the imp sounds to huh?

bloody 11hz...

heh, I might submit sounds with my imp replacement sprites when its done, for people to consider.

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Old Post Aug 27 2002 11:24 #
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sgtcrispy
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Jon said:
heh, I might submit sounds with my imp replacement sprites when its done, for people to consider.

Noooooooooooooooooooooooooo...

hehe that s ok i guess. ;)

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Old Post Aug 28 2002 02:24 #
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