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Trasher][
The game is not well!


Posts: 1372
Registered: 08-02


Will the maps just be named after their lump names (Map01, etc.) like they are now, or will they be given names later? I'd be happy to piece together the titles, and maybe come up with a few really bad puns for names (Eg. "Damned If Ya Don't" for Map30)

Old Post 09-09-02 13:00 #
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Fredrik


Posts: 11685
Registered: 05-00


Does it really matter...

Old Post 09-09-02 13:22 #
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fraggle
Filled with the code of Doom


Posts: 7513
Registered: 07-00


I think the levels should follow the general theme of the original levels, but that we shouldnt use the original level names.

There is some argument about this; some people think that we should use the original level names and that freedoom should be a "drop in" replacement for the doom iwad. The automap names will be messed up if we change the level names. I dont go with this though - Carmack has said we shouldnt copy the original doom and we arent. I dont think the automap displayed names are that important and if really neccesary we can fix them with a simple non-essential dehacked patch.

Perhaps we could do "similar" kind of names for the levels, for example, "Landing point" instead of "Hangar", etc. Doom II is already inconsistent with "'O' of destruction"/"Circle of Death".

The other alternative is just to chicken out and keep the existing "MAPxy" level entering graphics :)

Old Post 09-09-02 16:25 #
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I think if the author's got a good name, then great. Otherwise, it doesn't matter.

I mean, I try to make mine as much like the original title as possible, like "computer station" and "refueling base," they actually sort of look like what the name is.

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Old Post 09-09-02 23:07 #
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Torn
google is your master


Posts: 2778
Registered: 07-02


If there will be new level names. I can do the wilv* and cwilv* pictures. :)

Old Post 09-10-02 13:15 #
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fraggle
Filled with the code of Doom


Posts: 7513
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TorntheDark said:
If there will be new level names. I can do the wilv* and cwilv* pictures. :)
I think Jon was working on writing a script that would generate them automatically from a list of names.

Old Post 09-10-02 16:01 #
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Jon
Freedoom Bloke


Posts: 1352
Registered: 09-00



I think Jon was working on writing a script that would generate them automatically from a list of names.


Yes its done, it just needs tidying up. It was on hiatus when despayre went down. I'll see about getting it up and running on sf this weekend.

edit: and fix/update the existing CGI's; and a few other misc things.

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Old Post 09-11-02 10:06 #
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Submerge
Dumboy traded my soul for pogs


Posts: 1520
Registered: 03-01


My level's Name: Sinkhole Base

Oh, a suggestion, to save one characters for making the level names:

A: Don't use that MAP01: crud at all, just use the level name

B: Use Fd01: Or 01:

Or does some thing allow for infinite characters? When I use DeHackEd, it has a Character Limit.

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Old Post 09-11-02 20:50 #
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