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Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Special Interest > Freedoom

(Moderated by: fraggle, Jon)
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Thread Thread Starter Replies Views Reverse Sort Order Last Post
DUMB Makehuman 0.8 beta is out !!! tony 5 2314
NEWS ClosedFreedoom 0.6 is out (was -rc2 (was rc1)) Jon 26 2303
HELP how to create my own IWAD? S.N. 5 2290
ClosedNew Mancubus and *real* new Pinky ( 1 2 ) Saint_of_Killers 34 2288
ClosedProject name list ( 1 2 ) cph 33 2287
BYE Resigning from Blasphemer Stilgar 21 2281
DUMB E1M1 and MAP01 ( 1 2 ) Marnetmar 35 2273
DUMB freedoom 0.3 ( 1 2 ) fraggle 49 2192
INFO Level of compatibility with Doomsday Engine Mauro Xavier 10 2181
QUESTION FreeDoom\PrBoom zafer233 10 2149
DUMB Release clean up ( 1 2 ) Catoptromancy 44 2125
ClosedI hope you won't fuck up... ( 1 2 ) læmænt 30 2123
QUESTION Story/theme of FreeDoom Moredhas 13 2082
FUNDERFUL Sprites can be improved, you know... Fredrik 11 2072
IDEA Plot someguy 18 2060
DUMB FreeUDMX! Catoptromancy 24 2038
INFO Level commentary and feedback ( 1 2 ) wesleyjohnson 40 2013
DUMB Custom Monster Sprites that are possibly useful? Ezxariarch 15 1987
LOOK AT ME Freedoom first impression 40oz 18 1983
DUMB Sounds and Music Status Catoptromancy 21 1978
DUMB Map 03 and the Yellow Key Comreak 4 1943
ON TOPIC Some stuff on freedoom I'd like to talk about. ( 1 2 ) Carniverous Goat 34 1936
DUMB Potential sprite replacements TrueDude 20 1889
HELP Flat sizes ( 1 2 ) wesleyjohnson 30 1883
DUMB Need help in MAP04 (The Focus) macracan 11 1882
DUMB Cacodemon ( 1 2 ) Fredrik 37 1880
QUESTION FreeDoom recognition characteristics ( 1 2 ) wesleyjohnson 30 1834
Poll Should the sprites be as tall as the monster, or as tall as the original DOOM ones? Spleen 28 1827
WTF This project is dead ( 1 2 ) tony 33 1820
QUESTION Do you think Freedoom might be too hard for some? blue95 20 1817
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