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Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Special Interest > Freedoom

(Moderated by: fraggle, Jon)
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Thread Thread Starter Replies Views Reverse Sort Order Last Post
DUMB Makehuman 0.8 beta is out !!! tony 5 2310
NEWS ClosedFreedoom 0.6 is out (was -rc2 (was rc1)) Jon 26 2299
HELP how to create my own IWAD? S.N. 5 2288
ClosedNew Mancubus and *real* new Pinky ( 1 2 ) Saint_of_Killers 34 2282
ClosedProject name list ( 1 2 ) cph 33 2277
DUMB E1M1 and MAP01 ( 1 2 ) Marnetmar 35 2266
BYE Resigning from Blasphemer Stilgar 21 2232
DUMB freedoom 0.3 ( 1 2 ) fraggle 49 2191
INFO Level of compatibility with Doomsday Engine Mauro Xavier 10 2171
QUESTION FreeDoom\PrBoom zafer233 10 2144
ClosedI hope you won't fuck up... ( 1 2 ) læmænt 30 2120
DUMB Release clean up ( 1 2 ) Catoptromancy 44 2111
QUESTION Story/theme of FreeDoom Moredhas 13 2079
FUNDERFUL Sprites can be improved, you know... Fredrik 11 2067
IDEA Plot someguy 18 2059
DUMB FreeUDMX! Catoptromancy 24 2031
INFO Level commentary and feedback ( 1 2 ) wesleyjohnson 40 2010
LOOK AT ME Freedoom first impression 40oz 18 1983
DUMB Custom Monster Sprites that are possibly useful? Ezxariarch 15 1978
DUMB Sounds and Music Status Catoptromancy 21 1974
DUMB Map 03 and the Yellow Key Comreak 4 1940
ON TOPIC Some stuff on freedoom I'd like to talk about. ( 1 2 ) Carniverous Goat 34 1929
DUMB Potential sprite replacements TrueDude 20 1880
DUMB Need help in MAP04 (The Focus) macracan 11 1880
DUMB Cacodemon ( 1 2 ) Fredrik 37 1875
HELP Flat sizes ( 1 2 ) wesleyjohnson 30 1874
QUESTION FreeDoom recognition characteristics ( 1 2 ) wesleyjohnson 30 1827
Poll Should the sprites be as tall as the monster, or as tall as the original DOOM ones? Spleen 28 1820
WTF This project is dead ( 1 2 ) tony 33 1817
QUESTION Do you think Freedoom might be too hard for some? blue95 20 1813
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