Aabra
Junior Member
Posts: 110
Registered: 10-05 |
While going through every single Decorate function to make sure it worked properly in Skulltag we realized that something like this could benefit the entire Doom community and not just Skulltag.
We've decided to start an archive of Decorate test wads which would be used to help ZDoom, GZDoom, Skulltag, and any future Decorate supporting Doom ports track down bugs as well as provide an incredible resource of Decorate examples for mappers. We encourage anybody and everybody to contribute as much or as little as they desire.
For more info see the thread here.
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