Tarnsman Posted October 18, 2011 Doom II Redux or: How I Learned to Stop Trying and Use Generic Titles D2R is/will be a 32 level megawad designed to be compatible with all Boom compatible source ports. Originally just me screwing around and intended for private use, but I had esselfortium give it a test run, he told me to make a thread... so here it is. This megawad will be a reimaging on Doom II. Levels will try to be fresh while also resembling the original level (or at least some semblance of the original level.) Bits of Doom and Final Doom will also be present, but used sparsely. 11 Level Alpha - http://www.mediafire.com/?344te388a1n9pps (Now with a REAL working URL!) Levels and Progress - Episode 1 - Plutonian Tech Outpost and Brown Desert Brown Outpost of Brownness Level 1 - 100% Completed 1 2 3 4 Level 2 - 100% Completed 1 2 3 4 Level 3 - 100% Completed 1 2 3 4 Level 4 - 100% Completed 1 2 3 4 Level 5 - 100% Completed 1 2 3 4 Level 6 - 100% Completed 1 2 3 4 Level 7 - 100% Completed 1 2 3 4 (These are out of date, as I remade the level, but I'm too lazy to take new shots.) Level 8 - 100% Completed 1 2 3 4 Level 9 - 100% Completed 1 2 3 4 Level 10 - 100% Completed 1 2 3 4 5 Level 11 - 100% Completed 1 2 3 4 Episode 2 - Industrial and Hell Infested City Level 12 - 100% Completed Level 13 - 100% Completed Level 14 - 100% Completed Level 15 - ~90% Completed Level 16 - Not Started Level 17 - Not Started Level 18 - Not Started Level 19 - Not Started Level 20 - Not Started Episode 3 - Hell, Super Hell, Omega Ultra Deluxe Hell, and Hell Cubed. Level 21 - 50% Completed 1 2 3 4 Level 22 - Not Started Level 23 - Not Started Level 24 - Not Started Level 25 - Not Started Level 26 - Not Started Level 27 - Not Started Level 28 - Not Started Level 29 - Not Started Level 30 - Not Started Secret Levels Level 31 "Evilonia" - Not Started Level 32 "Thy Flesh Consumed the Way id Did" - 60% completed Other Crap Still Needed: More Play-testers Coop Play-testers More graphics I need to bum off Essel A Doom map editor that can has an input option to beam maps directly from my mind. 1 Share this post Link to post
Tango Posted October 18, 2011 Easel told me about you and that these are among your first maps. it made me want to cry 0 Share this post Link to post
MegaDoomer Posted October 18, 2011 Do you need playtesters? If so I'd like to be one. :) I'd appreciate the completed maps, when they're done. 0 Share this post Link to post
Tarnsman Posted October 18, 2011 MegaDoomer said:Do you need playtesters? If so I'd like to be one. :) I'd appreciate the completed maps, when they're done. Yes, I could use playtesters. My playtesting method consists of, "Did I encounter any problems? No? Then nothing is wrong." (A very flawed methodology I'll admit.)Tango said:it made me want to cry Why? 0 Share this post Link to post
MegaDoomer Posted October 18, 2011 Tarnsman said:Yes, I could use playtesters. My playtesting method consists of, "Did I encounter any problems? No? Then nothing is wrong." (A very flawed methodology I'll admit.) Would you mind sending me the maps that are 100% completed (1 through 7)? I generally do best with testing when I stay relatively up-to-date with the progress of the wad, over trying to catch up on an increasingly chunk at once. 0 Share this post Link to post
dannebubinga Posted October 18, 2011 This reminds me of Jenesis and SoD. Keep it up 0 Share this post Link to post
Katamori Posted October 18, 2011 Not as detailed as Vanguard. However, interesting and nice! 0 Share this post Link to post
DeathevokatioN Posted October 18, 2011 Looks promising, for you first maps these really look great. 0 Share this post Link to post
Du Mhan Yhu Posted October 18, 2011 These maps look great! Can't wait to see more of this. 0 Share this post Link to post
Mechadon Posted October 18, 2011 Wow, is this really some of your first Doom mapping work? The screenshots say otherwise, but if so then this is really amazing! Good luck getting all 32 map made. I hope they all keep a similar quality as you've shown in those shots. And I will be keeping my eyes on this ;) 0 Share this post Link to post
Xaser Posted October 18, 2011 Looks pretty damn good so far, but I have to ask -- do the maps have names? I'm hoping that you won't make me go through all of them and name 'em for you, 'cause I'll totally do it... >_> But damn. Welcome. :) 0 Share this post Link to post
Phobus Posted October 18, 2011 I like what I'm seeing! Good luck in your completion of this ambitious project. 0 Share this post Link to post
esselfortium Posted October 18, 2011 Hey, welcome to DW. Nice to see you finally posting this up here :) 0 Share this post Link to post
Gez Posted October 18, 2011 The name reminds me of the Beer! mod for Morrowind. Same Tarnsman or just a coincidence? Tarnsman said:Why? Tango gets emotional when he feels that other mappers are more talented than him. 0 Share this post Link to post
Dutch Doomer Posted October 18, 2011 Nice looking maps, pretty good first efforts. 0 Share this post Link to post
Guest Posted October 18, 2011 *looks at screenshots* Tango, my man, I understand completely. Map 10 looks particularly impressive to me, even though incomplete. Keep up the good work. 0 Share this post Link to post
Vordakk Posted October 18, 2011 There's practically no way that these are among someone's first levels, judging solely from the screenshots. They look way too good. 0 Share this post Link to post
Tarnsman Posted October 18, 2011 Xaser said:Looks pretty damn good so far, but I have to ask -- do the maps have names? I'm hoping that you won't make me go through all of them and name 'em for you, 'cause I'll totally do it... >_> I'm still debating on whether or not to keep the original names or change them to something similar but different. I will need to come up with names for the secret levels though as I'm just going to make those completely from scratch with no real influence from the original level (as I'm not particularly fond of those levels to begin with.) Gez said:The name reminds me of the Beer! mod for Morrowind. Same Tarnsman or just a coincidence? No, that Tarnsman is a sixty-year-old man (which I am not)... and also my father. 0 Share this post Link to post
Tango Posted October 18, 2011 Gez said:Tango gets emotional when he feels that other mappers are more talented than him. ;______; 0 Share this post Link to post
skillsaw Posted October 18, 2011 Very impressive stuff. I have to echo some of the above comments; this would look great for a long-time mapper; for a first time Doom mapper this is an even greater accomplishment. I hope they play as well as they look because I'm definitely looking forward to trying this out. I absolutely adore the first shot of map10. 0 Share this post Link to post
Tarnsman Posted October 20, 2011 More screenshots. Map 08 100% Complete - 1 2 3 Map 10 ~75% Complete - 1 2 3 4 5 Map 11 ~10% Complete- 1 2 3 0 Share this post Link to post
DeathevokatioN Posted October 20, 2011 Those new screenshots are amazing 0 Share this post Link to post
Tarnsman Posted October 25, 2011 Bumpan with some new crap Map 09 - 100% Complete 1 2 3 4 Map 10 - 100% Complete (Now with 2000% more crates: dedicated to vdgg) 1 2 3 4 5 Map 11 - 100% Complete (The Oblong Oval of Annihilation) 1 2 3 4 0 Share this post Link to post
kmxexii Posted October 25, 2011 Looks awesome! Keeping an eye on this thread. 0 Share this post Link to post
Tarnsman Posted November 4, 2011 Public Demo time: First two "Episodes" - Correct Link: http://www.mediafire.com/?w9zec558gmj9j9w Be sure to inform me of just how much it sucks. Edit: It helps when I upload the right copy. Link fixed, disregard my retardery. 0 Share this post Link to post
esselfortium Posted November 4, 2011 Awesome! Maybe update the thread title to announce the 11-map demo release? 0 Share this post Link to post
Tarnsman Posted November 4, 2011 Grain of Salt said:I found a tiny HOM error thing: Haven't finished the first map yet. Feels very Vanguardian so far, which is definitely a good thing. :) I have no idea why that keeps popping up. There is no missing texture and none of my copies have it, I can only assume it is created when I compress it to winrar. Here is it by itself, tell me if that pops up. http://www.mediafire.com/?1c92s9gsu5x4svh 0 Share this post Link to post