printz Posted January 27, 2012 Here's a test map. It's for Doom 2 (but not necessarily) and has a player and an ExtraData imp. The imp will appear if its ED record has "type 3001" but will fail if it's "type DoomImp". http://www.mediafire.com/?d8o3geztbd4zsc8 0 Share this post Link to post
Quasar Posted January 28, 2012 printz said:Here's a test map. It's for Doom 2 (but not necessarily) and has a player and an ExtraData imp. The imp will appear if its ED record has "type 3001" but will fail if it's "type DoomImp". http://www.mediafire.com/?d8o3geztbd4zsc8 It actually has to be type thing:DoomImp. I do not know why I coded it that way, as it shouldn't be necessary. I'll see about relaxing the requirement as part of edf3-branch development. 0 Share this post Link to post
Quasar Posted January 29, 2012 Bumping to note this is extended as of r1850 on edf3-branch to accept bare thingtype mnemonics without any prefixing. Prefixes are still tolerated for backwards compatibility. 0 Share this post Link to post