Hock Posted July 16, 2012 Building a 5:xx demo would be hell. It would take a long ass time, but you never know. I may get around to it. 0 Share this post Link to post
odysseyofnoises Posted July 17, 2012 1monster map17 uv-speed update demo. The old time was 1:52.06 but i never got around to updating it HeH1m17x151.zip 0 Share this post Link to post
Looper Posted July 18, 2012 Hock said:Not as good as loopers, but whatever :). Hell Revealed II Map01 Built Almost Max in 1:04 (Missed a pig) Hmm, didn't you guys notice how slow hock shoots? I think I saw the same error with some of Andy O's TASes too. SSG is faster than that, just put FW 6 tics more early. 0 Share this post Link to post
abyrvalg Posted July 18, 2012 noticed few slow shots, thought it's for dmg / monster positioning manipulation. 0 Share this post Link to post
odysseyofnoises Posted July 26, 2012 UACLABS done quickest movie uv-speed in 0:56 cool tricks on both maps, especially map02 hahauclbdq056.zip 0 Share this post Link to post
ClumsyDoomer Posted July 26, 2012 Plutonia map01 NM100%S run in 0:25 (built)pl01s025.zip 0 Share this post Link to post
Akse Posted July 31, 2012 Why this shit keeps happening to me? Son of a bitch known as kaspersky anti-virus fucked up my dre again. Kimo's version (from tnt tas unfin thread) doesn't work either. Xdre was my only hope. It works. But now I've got another problem - hud. I don't know how to change it. In the game you can do it by pressing F5. Ofcourse it's impossible here, so I've opened PrB+.cfg and changed manually. That's exactly how I did it with my previous dre but now it didn't do jack shit. WHY? P.S. Why [exit] command is missing? 0 Share this post Link to post
xepop Posted July 31, 2012 I'm away from my computer so I don't know, though I'm pretty sure you should be able to change it in cfg. Exit command is not missing because it never was there. Sure I'll add it when I'm back. 0 Share this post Link to post
Looper Posted August 5, 2012 Map01 4-player UV-Max Built IMO quite boring map for 4-players, it's overkill. Includes 4-player map01 nomonsters run in 4.43bt01-009.zip 0 Share this post Link to post
Cacatou Posted August 20, 2012 Journey to Hell MAP 26 UV-Speed in 13:18. Quite boring and it's possible without TAS. Last demo before my flight to university tomorrow. :(jth26t1318.zip 0 Share this post Link to post
Cacatou Posted August 22, 2012 Journey to Hell MAP 28 in 14:41. Very bad, unoptimized TAS but I was scared at first that this map was impossible without TAS. The second key door is hard by the actual route. So I tried without BFG which is why I glided in first eventually I couldn't do it without the BFG so I kept that part and grabbed the BFG and continued so the demo is horrible.jth28t1441.zip 0 Share this post Link to post
Akse Posted August 23, 2012 Cacatou said:Journey to Hell MAP 26 UV-Speed in 13:18.For a TAS demo the quality is pretty bad. It was funny though when you constantly fall asleep, like at 4:30. Also, the map is really f*cking huge! 0 Share this post Link to post
Cacatou Posted August 23, 2012 I know, I commented that it wasn't good. My falling asleep is due to speeding up the demo, I did it without TAS only slightly slower. My reasons for TASing those two maps is to see if they were possible. 0 Share this post Link to post
Akse Posted August 23, 2012 Doesn't it inspired you to do a good TAS demo, 'cos I'd like to see one? Em... I'm probably obsessed with tool-assisted demos too much. 0 Share this post Link to post
Cacatou Posted August 23, 2012 I'll toy around with it but I can't guarantee anything cause my university's starting this week. 0 Share this post Link to post
ClumsyDoomer Posted September 9, 2012 Scythe map18 NoMo run in 0:03 built, cl 2sc18o003.zip 0 Share this post Link to post
Akse Posted September 9, 2012 ClumsyDoomer said:Scythe map18 NoMo run in 0:03 built, cl 2 I'm impressed. Those glides are really nice. 0 Share this post Link to post
xepop Posted September 9, 2012 I don't want to bump my thread so I came here to say that pl03 instant glide is pretty nice. I wonder if it matters what direction your gliding. I don't even remember all the combinations of glides and walless thingys and how they work on different directions D: P.S. The word "impossible" pisses some of us off, please refrain using it :p 0 Share this post Link to post
ClumsyDoomer Posted September 9, 2012 Oh it's very difficult to fully describe that glide in english because I'm russian... But all you need to do is to get perfect coordinates without touching the wall (being <1 unit away from it to be able to go through it in 1 tic). Xepop, try it, it was easy. :)) (at least, you can learn much more by exploring my demo in dre) P.S.: I felt that a magic power is filling my veins. I feel I got a talent in gliding (also in kidding). I did kssht map01 UV-Speed in 0:05'7x. In 15 minutes. 0 Share this post Link to post
Looper Posted September 9, 2012 Scythe map18 UV-Speed in 0:03 Sorry clumsy but it's not impossible. F*** that word.sc18x003.zip 0 Share this post Link to post
ClumsyDoomer Posted September 9, 2012 Now, it's time to do nm-speed, lol. Why not btw? :D 0 Share this post Link to post
termrork Posted October 5, 2012 Looper said:Doom2 Map04 UV-Max nice run, you mentioned you made some smooth turnes thanks for that! in my eyes this makes the demo less chaotic and "better looking" 0 Share this post Link to post
Akse Posted October 5, 2012 Looper said:Doom2 Map04 UV-Max Holy crap it's fantastic! 0 Share this post Link to post
dew Posted October 5, 2012 the chaingun spinning made me laugh out loud. 0 Share this post Link to post
Looper Posted October 5, 2012 I may redo that map because I figured some improvements which will cut the run under 30s, I think. 0 Share this post Link to post
Akse Posted October 7, 2012 Looper said:I may redo that map because I figured some improvements which will cut the run under 30s, I think. I can't wait for it! 0 Share this post Link to post
odysseyofnoises Posted October 13, 2012 Sunder map03 uv-speed in 1:08 (lots of new tricks!)su03x108.zip 0 Share this post Link to post