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Evolution

ZDaemon Thursday Night Survival #53 - Hellcore (Part I)

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Hellcore is a 32-level megawad with a production time of nine years (1995-2004) ranging several mapping eras. As a result, the maps are varied in gameplay, architecture, and visuals. The maps were designed by Robert "Fusion" Babor, Devon "Darkfyre" West, Brad "Vorpal" Spencer, Chris Hansen and Albert "Ismaele" Sposito. Hellcore also features some original music pieces composed by Simon Judd (SlayeR). Join us on Thursday as we fight our way deep into the Hellcore.

  • WADs: hc092604, tskins1e, miekskins-r3
  • Maps: 01-16
  • Lives: 1
  • Players: 20/50
  • When: 20:00 BST (15:00 EDT) (Euro session) / 20:00 EDT (01:00 BST) (US session)
In other news: There's a mapping competition for the King of the Hill game mode in ZDaemon 1.09, and it needs you! Mappers from the Doomworld scene are encouraged to show their creativity. Click here for more info. Just grab the latest version of ZDaemon and join all the fun.

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Alright, Doomworld crew: Let's get back to it! What do we have here? Well I thought these maps looked questionable but when TNS hit the sweet spot last week they proved to be mighty-good fun, especially the map31 -fast shenanigans that went on yesterday during some "Monday Afternoon Survival".

Check the highlights; and Join us on Thursday as we fight our way deep out of the Hellcore! Nab a download of ZDaemon and come chill out in #euro or #zdevents in zdirc

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Are most Doomworld notified events for ZDaemon or Odamex, not Zandronum too? That's how it looks from first News page.

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