gemini09 Posted September 18, 2012 I have about 15 decorate monsters and weapons that I downloaded from the web, and I need to lump them together into a single wad file. What approach should I take? 0 Share this post Link to post
ReX Posted September 18, 2012 What, specifically, do you mean by "approach"? Do you mean the file format (e.g., .wad, .pk3)? Do you mean the tool to assemble everything into a package (e.g., SLADE, XWE, SlumpEd)? Do you mean the method to pull everything together (e.g., creating a DECORATE lump, assigning Spawn ID numbers, assigning DooMEd numbers, putting your sprites between appropriate markers)? 0 Share this post Link to post
Pottus Posted September 18, 2012 I'd go one by one, copy/pasting entries and any DECORATE into your compiled WAD. Make sure you test after each new WAD you add to your compiled wad. It's progressive you can't do it all at once since there would be a fairly high chance of some sort of collision in the data happening. 0 Share this post Link to post
PhantomTMac Posted October 15, 2012 I always do each new download one-by-one. Copy all of the sprites, then sounds, then copy the decorate information into one big one in your wad. IMPORTANT! Make sure to update SNDINFO, GLDEFS, etc. as necessary! Also, make sure no two decorate lumps share the same ID number. Hope this helps! 0 Share this post Link to post