BlueFireZ88 Posted September 26, 2012 I'm trying to get it so that the plasma ball spawns in front of the plasma rifle rather than from the player. I'm really kinda of lost as to how to accomplish this through DECORATE. And I'd rather would like to avoid ACS if possible. 0 Share this post Link to post
Xaser Posted September 26, 2012 Huh. Thought this question sounded familiar, as if I had just answered it recently. :P Have you seen the response / tried it yet? The 1-tic sprite delay is the cheapest yet most effective method, in my experience. 0 Share this post Link to post
BlueFireZ88 Posted September 27, 2012 I'm still not entirely grasping what needs to be done, Xaser, and it's bugging the hell out of me. Can you show a coding example? 0 Share this post Link to post
Blue Shadow Posted September 27, 2012 This is (I think) what Xaser is basically suggesting, which works fairly well, if I do say so myself: ACTOR CustomPlasmaBall : PlasmaBall replaces PlasmaBall { -RANDOMIZE States { Spawn: TNT1 A 2 // I found two tics to work better than one tic RealSpawn: PLSS AB 6 Bright Loop } } 0 Share this post Link to post
BlueFireZ88 Posted September 28, 2012 Yes it does. :) I seem to understand this stuff better when I see actual coding. 0 Share this post Link to post