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Andrea Rovenski

No Rest for the Living on PC (Via BFG Edition)

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Hey that didn't take long ;)

Now we gotta natively support loading it as an add-on similar to HEXDD, though :P

Shame that the Nerve metadata file is not included (the one that was used to control the level names, end texts, secret exit, music, etc in the XBox port) - Eternity uses that, when it's given the extracted .disk file, to avoid including any copyrighted string data in the EXE or WAD file.

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It is a very good episode. Great visuals and very fun gameplay. I wish Id made an extra episode for Doom 1 as well but oh well. The guy from Nerve did a great job.

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