Buu342 Posted November 12, 2012 Alright, im trying to make some spikes that suddenly raise from the floor, but the problem is that when i raise the floor, the floor doesn't slope. When i raise it manually, it is sloped, but when i raise the sector using a script, the foor raises but it doesn't slope. Im using skulltag. Is there a way to fix this? Im making a boss fight map :/ 0 Share this post Link to post
Buu342 Posted November 12, 2012 Gez said:You cannot have real-time slopes. Oh that sucks. Is there any way of bypassing this? 0 Share this post Link to post
Enjay Posted November 12, 2012 Yoo could make the spikes in a pit, hide them and the pit with a 3D floor and then move the spikes up through the 3D floor. 0 Share this post Link to post
Buu342 Posted November 12, 2012 Enjay said:Yoo could make the spikes in a pit, hide them and the pit with a 3D floor and then move the spikes up through the 3D floor. that could work if i made a pit, i should use that someday. but since my map isn't a death pit, i guess ill just raise the floor without the slopes. it would look bad but its better than nothing i guess :/ 0 Share this post Link to post
Enjay Posted November 12, 2012 I didn't mean a pit that the player falls in to - the 3D floor will stop that. Hang on, I'll make an example. ... OK, here you go. Load it up in GZDoom or a recent version of ZDoom. http://www.mediafire.com/?jeia8ovaqfv25nn 0 Share this post Link to post
Buu342 Posted November 12, 2012 Enjay said:I didn't mean a pit that the player falls in to - the 3D floor will stop that. Hang on, I'll make an example. ... OK, here you go. Load it up in GZDoom or a recent version of ZDoom. http://www.mediafire.com/?jeia8ovaqfv25nn ohh i see, but doing so would force me to change my boss arena a bit, especially since i got so many map spots and things to raise... Thx m8! 0 Share this post Link to post