shoober Posted December 21, 2012 I have the Doom soundtrack in FLAC being played on a Roland SoundCanvas SC-55, and have them named according to this wiki page . How do I load them into eternity so that they play when the map starts? 0 Share this post Link to post
Quasar Posted December 21, 2012 SDL_mixer does not support FLAC, so there is not currently any support for that music format in Eternity. If you want, I can research whether it's practical to include the library directly into EE and pipe its output. 0 Share this post Link to post
esselfortium Posted December 21, 2012 You can, however, use OGG music if you're not deadset on having it in a lossless format. 0 Share this post Link to post
shoober Posted December 21, 2012 I converted the FLAC to OGG, would I just zip them all together and drag it onto the Eternity.exe for them to load? Do you think in the future you could add support for FLAC? Maybe even WAV? 0 Share this post Link to post
Gez Posted December 21, 2012 shoober said:I converted the FLAC to OGG, would I just zip them all together and drag it onto the Eternity.exe for them to load? That should work since EE now has ZIP support. 0 Share this post Link to post
shoober Posted December 21, 2012 Does the SDL_mixer support WAV files or any type of lossless audio? 0 Share this post Link to post
Quasar Posted December 22, 2012 shoober said:Does the SDL_mixer support WAV files or any type of lossless audio? For some reason it supports wav for digital sfx but not for music; I don't understand why. I will look into FLAC; hopefully there's a nice library for loading them. In the meanwhile, yes, it should work to either put the OGGs in the hidef music folder, or put them into a .pke file and drag it. Eternity will currently find hidef music in /base/<game>/music. So for example if D_E1M1.ogg exists in /base/doom/music, it will be used in preference to the IWAD's D_E1M1 if s_hidefmusic is enabled (bring down the console and type "s_hidefmusic /" - without quotes - to toggle it on or off). 0 Share this post Link to post
shoober Posted December 22, 2012 I put the files in the base/doom/music folder and it worked. Thank you very much Quasar. Maybe in the future there will be support for WAV music and FLAC. 0 Share this post Link to post
printz Posted December 22, 2012 Quasar said:Eternity will currently find hidef music in /base/<game>/music. So for example if D_E1M1.ogg exists in /base/doom/music, it will be used in preference to the IWAD's D_E1M1 if s_hidefmusic is enabled (bring down the console and type "s_hidefmusic /" - without quotes - to toggle it on or off). Does it also read the user folder? 0 Share this post Link to post
Quasar Posted December 23, 2012 printz said:Does it also read the user folder? Not yet, but it needs to... 0 Share this post Link to post
shoober Posted December 27, 2012 I have noticed while playing that the music tends to skip when I pick up items. It skips at other random times also. Its not that big of a deal, but it would be nice to hear the music without it skipping. 0 Share this post Link to post