insanoflex312 Posted January 6, 2013 After far too much procrastination and laziness, patch 1.01 is out for Hellawakened.wad. It no longer requires Plutionia, and the music now works. If you would like custom music, I recommend PSX doom's music. I'd add the music in myself, but I figured the wad size would take too big of a jump for something not everyone may want. Unfortunately, it still requires ZDoom(or something that can read MAPINFO lumps) because of the secret level placement. I just uploaded it today, so when it becomes available on idgames the link will be posted. If you cant wait that long, I can email you a copy. My email is in the text file of the first version, so check that out on idgames. Also, progress on Hellawakened2 is steady and should be completed in about 4-8 months. It will feature new enemies, the Corrupted, vile growth molded to machines and some "returns" from D64. It will require GZDoom and will be heavily inspired by D64. I'll post more info in another thread when the project is almost complete. 0 Share this post Link to post
kmxexii Posted January 6, 2013 Glad to hear HA2 is coming along! I really enjoyed the first one, though it would have been nice if UV was balanced for pistol starts rather than the nonstop murderfest it currently is. Looking forward to see your craft improve. 0 Share this post Link to post
insanoflex312 Posted January 6, 2013 Yes, yes, I know, I should have. But not to worry, HA2 is! Except with a twist :P 0 Share this post Link to post
Nems Posted January 6, 2013 Awesome news. :D I recently played through HA and enjoyed it. Looking forward to HA2 and playing through HAv2 again to see what all has changed. :) 0 Share this post Link to post
insanoflex312 Posted January 11, 2013 huh, turns out I uploaded it wrong, so it didn't go through to \newstuff. Oh well, found a few bugs need fixin. It'll be out soon, I'm sure. 0 Share this post Link to post
insanoflex312 Posted January 17, 2013 http://www.doomworld.com/idgames/?id=17070 The patch is out on the archive! Fixes: Music is fixed(no custom music, though), it no longer requires Plutonia, and a few minor texture glitches have been fixed. Enjoy. 0 Share this post Link to post
CorSair Posted January 17, 2013 Heh, this looks good. And the gameplay from beginning is surprisingly challenging. Yes, I think I'm gonna enjoy the ride! 0 Share this post Link to post